TGUI  0.8.9
TextureData.hpp
1
2//
3// TGUI - Texus' Graphical User Interface
4// Copyright (C) 2012-2020 Bruno Van de Velde (vdv_b@tgui.eu)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25
26#ifndef TGUI_TEXTURE_DATA_HPP
27#define TGUI_TEXTURE_DATA_HPP
28
30
31#include <TGUI/SvgImage.hpp>
32
33#include <SFML/Graphics/Image.hpp>
34#include <SFML/Graphics/Texture.hpp>
35#include <SFML/Graphics/Rect.hpp>
36#include <SFML/Graphics/Shader.hpp>
37
38#include <memory>
39#include <string>
40
42
43namespace tgui
44{
46
47 // Used by the Texture class
48 struct TGUI_API TextureData
49 {
50 std::shared_ptr<sf::Image> image;
51 std::unique_ptr<SvgImage> svgImage;
52 sf::Texture texture;
53 sf::IntRect rect;
54
55#ifndef TGUI_NEXT
56 sf::Shader* shader = nullptr;
57#endif
58 };
59
61
62 // Wrapper around TextureData to be used in TextureManager
63 struct TGUI_API TextureDataHolder
64 {
65 std::shared_ptr<TextureData> data;
66 std::string filename;
67 unsigned int users = 0;
68 };
69
71}
72
74
75#endif // TGUI_TEXTURE_DATA_HPP
Namespace that contains all TGUI functions and classes.
Definition: AbsoluteOrRelativeValue.hpp:37