26#ifndef TGUI_BACKEND_RENDERER_SFML_HPP
27#define TGUI_BACKEND_RENDERER_SFML_HPP
29#include <TGUI/Backend/Renderer/BackendRenderer.hpp>
30#include <TGUI/Backend/Renderer/SFML-Graphics/BackendTextSFML.hpp>
31#include <TGUI/Backend/Renderer/SFML-Graphics/BackendTextureSFML.hpp>
32#include <TGUI/Backend/Renderer/SFML-Graphics/BackendRenderTargetSFML.hpp>
46#ifndef TGUI_REMOVE_DEPRECATED_CODE
Backend renderer that uses sfml-graphics.
Definition: BackendRendererSFML.hpp:43
std::shared_ptr< BackendText > createText() override
Creates a new empty text object.
unsigned int getMaximumTextureSize() override
Get the maximum allowed texture size.
std::shared_ptr< BackendTexture > createTexture() override
Creates a new empty texture object.
Base class for the backend renderer, which is responsible for creating text and texture objects.
Definition: BackendRenderer.hpp:41
Namespace that contains all TGUI functions and classes.
Definition: AbsoluteOrRelativeValue.hpp:36