26#ifndef TGUI_BACKEND_FONT_HPP
27#define TGUI_BACKEND_FONT_HPP
29#include <TGUI/Font.hpp>
30#include <TGUI/String.hpp>
31#include <TGUI/Global.hpp>
32#include <TGUI/Backend/Renderer/BackendTexture.hpp>
73 bool loadFromMemory(
const void* data, std::size_t sizeInBytes);
86 virtual bool loadFromMemory(std::unique_ptr<std::uint8_t[]> data, std::size_t sizeInBytes) = 0;
96 virtual bool hasGlyph(char32_t codePoint)
const = 0;
112 virtual FontGlyph getGlyph(char32_t codePoint,
unsigned int characterSize,
bool bold,
float outlineThickness = 0) = 0;
115#ifndef TGUI_REMOVE_DEPRECATED_CODE
129 TGUI_DEPRECATED(
"Extra bold argument should be added") virtual
float getKerning(char32_t first, char32_t second,
unsigned int characterSize)
131 return getKerning(first, second, characterSize,
false);
149 virtual float getKerning(char32_t first, char32_t second,
unsigned int characterSize,
bool bold) = 0;
195 virtual std::shared_ptr<BackendTexture>
getTexture(
unsigned int characterSize) = 0;
236 std::uint64_t
constructGlyphKey(char32_t codePoint,
unsigned int characterSize,
bool bold,
float outlineThickness);
242 bool m_isSmooth =
true;
245#ifndef TGUI_REMOVE_DEPRECATED_CODE
Base class for font implementations that depend on the backend.
Definition: BackendFont.hpp:43
virtual ~BackendFont()=default
Virtual destructor.
virtual bool loadFromMemory(std::unique_ptr< std::uint8_t[]> data, std::size_t sizeInBytes)=0
Loads a font from memory.
virtual bool loadFromMemory(const void *data, std::size_t sizeInBytes)
Loads a font from memory.
virtual float getUnderlineThickness(unsigned int characterSize)=0
Get the thickness of the underline.
virtual float getUnderlinePosition(unsigned int characterSize)=0
Get the position of the underline.
virtual float getLineSpacing(unsigned int characterSize)=0
Returns the line spacing.
bool isSmooth() const
Tell whether the smooth filter is enabled or not.
std::uint64_t constructGlyphKey(char32_t codePoint, unsigned int characterSize, bool bold, float outlineThickness)
Creates a key for each unique character to render.
virtual void setSmooth(bool smooth)
Enable or disable the smooth filter.
virtual float getKerning(char32_t first, char32_t second, unsigned int characterSize, bool bold)=0
Returns the kerning offset of two glyphs.
virtual std::shared_ptr< BackendTexture > getTexture(unsigned int characterSize)=0
Returns the texture that is used to store glyphs of the given character size.
virtual bool hasGlyph(char32_t codePoint) const =0
Returns whether a font contains a certain glyph.
virtual bool loadFromFile(const String &filename)
Loads a font from a file.
virtual FontGlyph getGlyph(char32_t codePoint, unsigned int characterSize, bool bold, float outlineThickness=0)=0
Retrieve a glyph of the font.
Wrapper class to store strings.
Definition: String.hpp:79
Namespace that contains all TGUI functions and classes.
Definition: AbsoluteOrRelativeValue.hpp:36
Information about a glyph in the font.
Definition: Font.hpp:47