TGUI
=
=
Download
Tutorials
1.x
0.9
0.8
Documentation
1.x
0.9
0.8
Examples
1.x
0.9
0.8
Community
TGUI
1.x-dev
Toggle main menu visibility
Loading...
Searching...
No Matches
include
TGUI
Vector2.hpp
1
2
//
3
// TGUI - Texus' Graphical User Interface
4
// Copyright (C) 2012-2026 Bruno Van de Velde (vdv_b@tgui.eu)
5
//
6
// This software is provided 'as-is', without any express or implied warranty.
7
// In no event will the authors be held liable for any damages arising from the use of this software.
8
//
9
// Permission is granted to anyone to use this software for any purpose,
10
// including commercial applications, and to alter it and redistribute it freely,
11
// subject to the following restrictions:
12
//
13
// 1. The origin of this software must not be misrepresented;
14
// you must not claim that you wrote the original software.
15
// If you use this software in a product, an acknowledgment
16
// in the product documentation would be appreciated but is not required.
17
//
18
// 2. Altered source versions must be plainly marked as such,
19
// and must not be misrepresented as being the original software.
20
//
21
// 3. This notice may not be removed or altered from any source distribution.
22
//
24
25
#ifndef TGUI_VECTOR2_HPP
26
#define TGUI_VECTOR2_HPP
27
28
#include <TGUI/Config.hpp>
29
30
#include <TGUI/String.hpp>
31
32
#if TGUI_HAS_WINDOW_BACKEND_SFML
33
#include <SFML/System/Vector2.hpp>
34
#endif
35
37
38
namespace
tgui
39
{
40
template
<
typename
T>
41
class
Vector2
42
{
43
public
:
47
constexpr
Vector2
() =
default
;
48
52
constexpr
Vector2
(T xValue, T yValue) :
53
x
{xValue},
54
y
{yValue}
55
{
56
}
57
63
template
<
typename
U>
64
explicit
constexpr
Vector2
(
const
Vector2<U>
& vec) :
65
x
{static_cast<T>(vec.
x
)},
66
y
{static_cast<T>(vec.
y
)}
67
{
68
}
69
70
#if TGUI_HAS_WINDOW_BACKEND_SFML
74
constexpr
Vector2
(
const
sf::Vector2<T>& vec) :
75
x
{vec.
x
},
76
y
{vec.
y
}
77
{
78
}
79
#endif
80
84
Vector2
(
const
char
* str) :
85
Vector2
{
String
(str)}
86
{
87
}
88
92
Vector2
(
String
str)
93
{
94
if
(str.empty())
95
{
96
TGUI_PRINT_WARNING(
"Failed to parse Vector2. String was empty."
);
97
return
;
98
}
99
100
// Remove the brackets around the value
101
if
(((str.front() ==
'('
) && (str.back() ==
')'
)) || ((str.front() ==
'{'
) && (str.back() ==
'}'
)))
102
str = str.substr(1, str.length() - 2);
103
104
if
(str.empty())
105
{
106
x
= 0;
107
y
= 0;
108
return
;
109
}
110
111
const
auto
commaPos = str.find(
','
);
112
if
(commaPos == String::npos)
113
{
114
TGUI_PRINT_WARNING(
"Failed to parse Vector2 '"
+ str +
"'. Expected numbers separated with a comma."
);
115
return
;
116
}
117
118
x
=
static_cast<
T
>
(str.substr(0, commaPos).trim().toFloat());
119
y
=
static_cast<
T
>
(str.substr(commaPos + 1).trim().toFloat());
120
}
121
122
#if TGUI_HAS_WINDOW_BACKEND_SFML
126
[[nodiscard]]
operator
sf::Vector2<T>()
const
127
{
128
return
sf::Vector2<T>{
x
,
y
};
129
}
130
#endif
135
[[nodiscard]]
constexpr
Vector2
multiplyComponents
(
Vector2
right)
const
136
{
137
return
{
x
* right.
x
,
y
* right.
y
};
138
}
139
141
142
public
:
143
T
x
= 0;
144
T
y
= 0;
145
147
};
148
152
template
<
typename
T>
153
constexpr
Vector2<T>
operator-(
const
Vector2<T>
& right)
154
{
155
return
{-right.
x
, -right.
y
};
156
}
157
161
template
<
typename
T>
162
constexpr
Vector2<T>
& operator+=(
Vector2<T>
& left,
const
Vector2<T>
& right)
163
{
164
left.
x
+= right.
x
;
165
left.
y
+= right.
y
;
166
return
left;
167
}
168
172
template
<
typename
T>
173
constexpr
Vector2<T>
& operator-=(
Vector2<T>
& left,
const
Vector2<T>
& right)
174
{
175
left.
x
-= right.
x
;
176
left.
y
-= right.
y
;
177
return
left;
178
}
179
183
template
<
typename
T>
184
constexpr
Vector2<T>
operator+(
const
Vector2<T>
& left,
const
Vector2<T>
& right)
185
{
186
return
{left.
x
+ right.
x
, left.
y
+ right.
y
};
187
}
188
192
template
<
typename
T>
193
constexpr
Vector2<T>
operator-(
const
Vector2<T>
& left,
const
Vector2<T>
& right)
194
{
195
return
{left.
x
- right.
x
, left.
y
- right.
y
};
196
}
197
201
template
<
typename
T>
202
constexpr
Vector2<T>
operator*(
const
Vector2<T>
& left,
float
right)
203
{
204
return
{
static_cast<
T
>
(
static_cast<
float
>
(left.
x
) * right),
static_cast<
T
>
(
static_cast<
float
>
(left.
y
) * right)};
205
}
206
210
template
<
typename
T>
211
constexpr
Vector2<T>
operator*(
float
left,
const
Vector2<T>
& right)
212
{
213
return
{
static_cast<
T
>
(left *
static_cast<
float
>
(right.
x
)),
static_cast<
T
>
(left *
static_cast<
float
>
(right.
y
))};
214
}
215
219
template
<
typename
T>
220
constexpr
Vector2<T>
& operator*=(
Vector2<T>
& left,
float
right)
221
{
222
return
left = left * right;
223
}
224
228
template
<
typename
T>
229
constexpr
Vector2<T>
operator/(
const
Vector2<T>
& left,
float
right)
230
{
231
return
{
static_cast<
T
>
(
static_cast<
float
>
(left.
x
) / right),
static_cast<
T
>
(
static_cast<
float
>
(left.
y
) / right)};
232
}
233
237
template
<
typename
T>
238
constexpr
Vector2<T>
& operator/=(
Vector2<T>
& left,
float
right)
239
{
240
return
left = left / right;
241
}
242
246
template
<
typename
T>
247
constexpr
bool
operator==(
const
Vector2<T>
& left,
const
Vector2<T>
& right)
248
{
249
return
(left.
x
== right.
x
) && (left.
y
== right.
y
);
250
}
251
255
template
<
typename
T>
256
constexpr
bool
operator!=(
const
Vector2<T>
& left,
const
Vector2<T>
& right)
257
{
258
return
!(left == right);
259
}
260
262
263
using
Vector2f = Vector2<float>;
264
using
Vector2u = Vector2<unsigned int>;
265
using
Vector2i = Vector2<int>;
266
}
// namespace tgui
267
268
#endif
// TGUI_VECTOR2_HPP
tgui::String
Wrapper class to store strings.
Definition
String.hpp:94
tgui::Vector2
Definition
Vector2.hpp:42
tgui::Vector2::Vector2
constexpr Vector2(T xValue, T yValue)
Constructor to create from X and Y values.
Definition
Vector2.hpp:52
tgui::Vector2::Vector2
constexpr Vector2()=default
Default constructor.
tgui::Vector2::Vector2
constexpr Vector2(const sf::Vector2< T > &vec)
Copy constructor to create from an sf::Vector2.
Definition
Vector2.hpp:74
tgui::Vector2::multiplyComponents
constexpr Vector2 multiplyComponents(Vector2 right) const
Returns the component-wise multiplication of the x and y components between *this and right.
Definition
Vector2.hpp:135
tgui::Vector2< float >::y
float y
Definition
Vector2.hpp:144
tgui::Vector2::Vector2
Vector2(String str)
Constructor to create from a string.
Definition
Vector2.hpp:92
tgui::Vector2::Vector2
constexpr Vector2(const Vector2< U > &vec)
Constructs the vector from an another Vector2 with a different type.
Definition
Vector2.hpp:64
tgui::Vector2::Vector2
Vector2(const char *str)
Constructor to create from a string.
Definition
Vector2.hpp:84
tgui::Vector2< float >::x
float x
Definition
Vector2.hpp:143
tgui
Namespace that contains all TGUI functions and classes.
Definition
AbsoluteOrRelativeValue.hpp:37
Generated on
for TGUI by
1.18.0