Load multiple images and add then behind each other to create a simple animation or even a movie.
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| AnimatedPicture () |
| Default constructor. More...
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| AnimatedPicture (const AnimatedPicture ©) |
| Copy constructor. More...
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virtual | ~AnimatedPicture () |
| Destructor. More...
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AnimatedPicture & | operator= (const AnimatedPicture &right) |
| Overload of assignment operator. More...
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bool | addFrame (const std::string &filename, sf::Time frameDuration=sf::Time()) |
| Load another image/frame from a file. More...
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void | setSize (float width, float height) |
| Changes the size of the displayed image. More...
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virtual sf::Vector2f | getSize () const |
| Returns the size of the the displayed image. More...
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void | play () |
| Starts or resumes playing the animation. More...
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void | pause () |
| Pauses the animation. More...
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void | stop () |
| Stops the animation. More...
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bool | setFrame (unsigned int frame) |
| Sets the animation at a specific frame. More...
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int | getCurrentFrame () const |
| Returns the current displayed frame. More...
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sf::Time | getCurrentFrameDuration () const |
| Returns the duration of the currently displayed frame. More...
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unsigned int | getFrames () const |
| Returns the amount of frames in the animation. More...
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bool | removeFrame (unsigned int frame) |
| Removes a frame from the animation. More...
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void | removeAllFrames () |
| Remove all frames from the animation. More...
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void | setLooping (bool loop=true) |
| Turn the looping of the animation on or off. More...
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bool | getLooping () const |
| Returns whether the looping of the animation is on or off. More...
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bool | isPlaying () const |
| Returns whether the animation is still playing. More...
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virtual void | setTransparency (unsigned char transparency) |
| Changes the transparency of the widget. More...
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| ClickableWidget () |
| Default constructor. More...
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| ClickableWidget (const ClickableWidget ©) |
| Copy constructor. More...
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virtual | ~ClickableWidget () |
| Destructor. More...
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ClickableWidget & | operator= (const ClickableWidget &right) |
| Overload of assignment operator. More...
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| Widget () |
| Default constructor. More...
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| Widget (const Widget ©) |
| Copy constructor. More...
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virtual | ~Widget () |
| Destructor. More...
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Widget & | operator= (const Widget &right) |
| Overload of assignment operator. More...
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virtual sf::Vector2f | getAbsolutePosition () const |
| Get the absolute position of the widget on the screen. More...
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virtual void | show () |
| Shows the widget. More...
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virtual void | hide () |
| Hides the widget. More...
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bool | isVisible () const |
| Returns true when the widget is visible. More...
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virtual void | enable () |
| Enables the widget. More...
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virtual void | disable () |
| Disables the widget. More...
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bool | isEnabled () const |
| Returns true when the widget is enabled. More...
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bool | isDisabled () const |
| Returns true when the widget is disabled. More...
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bool | isLoaded () const |
| Returns true when the widget is loaded successfully. More...
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virtual void | focus () |
| Focus the widget. More...
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virtual void | unfocus () |
| Unfocus the widget. More...
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bool | isFocused () const |
| Returns true when the widget is focused and false otherwise. More...
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WidgetTypes | getWidgetType () const |
| Returns the type of the widget. More...
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Container * | getParent () const |
| Returns a pointer to the parent widget. More...
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unsigned char | getTransparency () const |
| Returns the transparency of the widget. More...
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virtual void | moveToFront () |
| Places the widget before all other widgets. More...
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virtual void | moveToBack () |
| Places the widget behind all other widgets. More...
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void | setCallbackId (unsigned int callbackId) |
| Changes the callback id of the widget. More...
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unsigned int | getCallbackId () |
| Returns the callback id of the widget. More...
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| Transformable () |
| Default constructor. More...
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virtual | ~Transformable () |
| Destructor. More...
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virtual void | setPosition (float x, float y) |
| Set the position of the widget. More...
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void | setPosition (const sf::Vector2f &position) |
| set the position of the widget More...
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const sf::Vector2f & | getPosition () const |
| get the position of the widget More...
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void | move (float offsetX, float offsetY) |
| Move the widget by a given offset. More...
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void | move (const sf::Vector2f &offset) |
| Move the widget by a given offset. More...
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virtual sf::Vector2f | getFullSize () const |
| Returns the entire size that the widget is using. More...
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void | scale (float factorX, float factorY) |
| Scale the widget. More...
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void | scale (const sf::Vector2f &factors) |
| Scale the widget. More...
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void | bindCallback (std::function< void()> func, unsigned int trigger) |
| Bind a function to one or more specific callback trigger(s). More...
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template<typename T > |
void | bindCallback (void(T::*func)(), T *const classPtr, unsigned int trigger) |
| Bind a function to one or more specific callback trigger(s). More...
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void | bindCallbackEx (std::function< void(const Callback &)> func, unsigned int trigger) |
| Bind a function to one or more specific callback trigger(s). More...
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template<typename T > |
void | bindCallbackEx (void(T::*func)(const Callback &), T *const classPtr, unsigned int trigger) |
| Bind a function to one or more specific callback trigger(s). More...
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void | bindCallback (unsigned int trigger) |
| Bind one or more specific callback trigger(s) to the parent widget. More...
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void | unbindCallback (unsigned int trigger) |
| Unbind all callback function bound to the given trigger. More...
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void | unbindAllCallback () |
| Unbind all callback functions bound to any callback. More...
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Load multiple images and add then behind each other to create a simple animation or even a movie.