Load one big image and split it into smaller images so that you can display tiles or play an animation.
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| SpriteSheet () |
| Default constructor. More...
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| SpriteSheet (const SpriteSheet ©) |
| Copy constructor. More...
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SpriteSheet & | operator= (const SpriteSheet &right) |
| Overload of assignment operator. More...
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void | setSize (float width, float height) |
| Changes the size of the picture cell, so the piece that is shown. More...
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virtual sf::Vector2f | getSize () const |
| Returns the size of a picture cell, so the piece that is shown. More...
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void | setCells (unsigned int rows, unsigned int columns) |
| Change the number of rows and columns in the image. More...
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void | setRows (unsigned int rows) |
| Change the number of rows in the image. More...
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unsigned int | getRows () const |
| Returns the number of rows in the image. More...
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void | setColumns (unsigned int columns) |
| Change the number of columns in the image. More...
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unsigned int | getColumns () const |
| Returns the number of columns in the image. More...
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void | setVisibleCell (unsigned int row, unsigned int column) |
| Choose which cell should be displayed. More...
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sf::Vector2u | getVisibleCell () const |
| Returns which cell is being displayed. More...
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| Picture () |
| Default constructor. More...
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| Picture (const Picture ©) |
| Copy constructor. More...
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virtual | ~Picture () |
| Destructor. More...
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Picture & | operator= (const Picture &right) |
| Overload of assignment operator. More...
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bool | load (const std::string &filename) |
| Load an image from a file. More...
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void | loadFromTexture (const sf::Texture &texture) |
| Load from an existing sf::Texture. More...
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const std::string & | getLoadedFilename () const |
| Returns the filename of the image that was used to load the widget. More...
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virtual void | setPosition (float x, float y) |
| Set the position of the widget. More...
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void | setSmooth (bool smooth) |
| Enable or disable the smooth filter. More...
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bool | isSmooth () const |
| Tell whether the smooth filter is enabled or not. More...
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virtual void | setTransparency (unsigned char transparency) |
| Changes the transparency of the widget. More...
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| ClickableWidget () |
| Default constructor. More...
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| ClickableWidget (const ClickableWidget ©) |
| Copy constructor. More...
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virtual | ~ClickableWidget () |
| Destructor. More...
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ClickableWidget & | operator= (const ClickableWidget &right) |
| Overload of assignment operator. More...
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| Widget () |
| Default constructor. More...
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| Widget (const Widget ©) |
| Copy constructor. More...
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virtual | ~Widget () |
| Destructor. More...
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Widget & | operator= (const Widget &right) |
| Overload of assignment operator. More...
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virtual sf::Vector2f | getAbsolutePosition () const |
| Get the absolute position of the widget on the screen. More...
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virtual void | show () |
| Shows the widget. More...
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virtual void | hide () |
| Hides the widget. More...
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bool | isVisible () const |
| Returns true when the widget is visible. More...
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virtual void | enable () |
| Enables the widget. More...
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virtual void | disable () |
| Disables the widget. More...
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bool | isEnabled () const |
| Returns true when the widget is enabled. More...
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bool | isDisabled () const |
| Returns true when the widget is disabled. More...
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bool | isLoaded () const |
| Returns true when the widget is loaded successfully. More...
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virtual void | focus () |
| Focus the widget. More...
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virtual void | unfocus () |
| Unfocus the widget. More...
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bool | isFocused () const |
| Returns true when the widget is focused and false otherwise. More...
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WidgetTypes | getWidgetType () const |
| Returns the type of the widget. More...
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Container * | getParent () const |
| Returns a pointer to the parent widget. More...
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unsigned char | getTransparency () const |
| Returns the transparency of the widget. More...
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virtual void | moveToFront () |
| Places the widget before all other widgets. More...
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virtual void | moveToBack () |
| Places the widget behind all other widgets. More...
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void | setCallbackId (unsigned int callbackId) |
| Changes the callback id of the widget. More...
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unsigned int | getCallbackId () |
| Returns the callback id of the widget. More...
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| Transformable () |
| Default constructor. More...
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virtual | ~Transformable () |
| Destructor. More...
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void | setPosition (const sf::Vector2f &position) |
| set the position of the widget More...
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const sf::Vector2f & | getPosition () const |
| get the position of the widget More...
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void | move (float offsetX, float offsetY) |
| Move the widget by a given offset. More...
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void | move (const sf::Vector2f &offset) |
| Move the widget by a given offset. More...
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virtual sf::Vector2f | getFullSize () const |
| Returns the entire size that the widget is using. More...
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void | scale (float factorX, float factorY) |
| Scale the widget. More...
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void | scale (const sf::Vector2f &factors) |
| Scale the widget. More...
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void | bindCallback (std::function< void()> func, unsigned int trigger) |
| Bind a function to one or more specific callback trigger(s). More...
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template<typename T > |
void | bindCallback (void(T::*func)(), T *const classPtr, unsigned int trigger) |
| Bind a function to one or more specific callback trigger(s). More...
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void | bindCallbackEx (std::function< void(const Callback &)> func, unsigned int trigger) |
| Bind a function to one or more specific callback trigger(s). More...
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template<typename T > |
void | bindCallbackEx (void(T::*func)(const Callback &), T *const classPtr, unsigned int trigger) |
| Bind a function to one or more specific callback trigger(s). More...
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void | bindCallback (unsigned int trigger) |
| Bind one or more specific callback trigger(s) to the parent widget. More...
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void | unbindCallback (unsigned int trigger) |
| Unbind all callback function bound to the given trigger. More...
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void | unbindAllCallback () |
| Unbind all callback functions bound to any callback. More...
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Load one big image and split it into smaller images so that you can display tiles or play an animation.