25#ifndef TGUI_BACKEND_GLFW_OPENGL3_INCLUDE_HPP
26#define TGUI_BACKEND_GLFW_OPENGL3_INCLUDE_HPP
28#include <TGUI/Config.hpp>
29#if !TGUI_HAS_BACKEND_GLFW_OPENGL3
30 #error "TGUI wasn't build with the GLFW_OPENGL3 backend"
33#include <TGUI/Backend/Window/GLFW/BackendGLFW.hpp>
34#include <TGUI/Backend/Renderer/OpenGL3/BackendRendererOpenGL3.hpp>
35#include <TGUI/Backend/Font/FreeType/BackendFontFreeType.hpp>
37typedef struct GLFWwindow GLFWwindow;
41 inline namespace GLFW_OPENGL3
63 Gui(GLFWwindow* window)
Definition: BackendGuiGLFW.hpp:43
Gui class for GLFW + OpenGL3 backend (using FreeType for fonts)
Definition: GLFW-OpenGL3.hpp:47
Gui(GLFWwindow *window)
Constructor that immediately sets the window on which the gui should be drawn.
Definition: GLFW-OpenGL3.hpp:63
Gui()=default
Default constructor.
void setWindow(GLFWwindow *window)
Sets the window on which the gui should be drawn.
Namespace that contains all TGUI functions and classes.
Definition: AbsoluteOrRelativeValue.hpp:36