26#ifndef TGUI_PROGRESS_BAR_HPP
27#define TGUI_PROGRESS_BAR_HPP
30#include <TGUI/Renderers/ProgressBarRenderer.hpp>
31#include <TGUI/Widgets/ClickableWidget.hpp>
32#include <TGUI/Text.hpp>
45 typedef std::shared_ptr<ProgressBar>
Ptr;
46 typedef std::shared_ptr<const ProgressBar>
ConstPtr;
71 ProgressBar(
const char* typeName =
"ProgressBar",
bool initRenderer =
true);
277 std::unique_ptr<DataIO::Node>
save(SavingRenderersMap& renderers)
const override;
283 void load(
const std::unique_ptr<DataIO::Node>& node,
const LoadingRenderersMap& renderers)
override;
302 void recalculateFillSize();
327 unsigned int m_minimum = 0;
328 unsigned int m_maximum = 100;
329 unsigned int m_value = 0;
337 FillDirection m_fillDirection = FillDirection::LeftToRight;
339 Sprite m_spriteBackground;
344 Color m_borderColorCached;
345 Color m_backgroundColorCached;
346 Color m_fillColorCached;
Base class for render targets.
Definition: BackendRenderTarget.hpp:48
Wrapper for colors.
Definition: Color.hpp:63
Class to store the position or size of a widget.
Definition: Layout.hpp:284
Definition: Outline.hpp:39
Definition: ProgressBarRenderer.hpp:37
Progress bar widget.
Definition: ProgressBar.hpp:42
Widget::Ptr clone() const override
Makes a copy of the widget if you don't know its exact type.
FillDirection getFillDirection() const
Returns the fill direction of the progress bar.
unsigned int getValue() const
Returns the current value.
void setFillDirection(FillDirection direction)
Changes the fill direction of the progress bar.
void setMaximum(unsigned int maximum)
Sets a maximum value.
void updateTextSize() override
Called when the text size is changed (either by setTextSize or via the renderer)
bool isMouseOnWidget(Vector2f pos) const override
Returns whether the mouse position (which is relative to the parent widget) lies on top of the widget...
static ProgressBar::Ptr copy(ProgressBar::ConstPtr progressBar)
Makes a copy of another progress bar.
std::shared_ptr< const ProgressBar > ConstPtr
Shared constant widget pointer.
Definition: ProgressBar.hpp:46
ProgressBarRenderer * getRenderer()
Returns the renderer, which gives access to functions that determine how the widget is displayed.
std::shared_ptr< ProgressBar > Ptr
Shared widget pointer.
Definition: ProgressBar.hpp:45
void setValue(unsigned int value)
Changes the current value.
Signal & getSignal(String signalName) override
Retrieves a signal based on its name.
unsigned int incrementValue()
Increments the value.
void setMinimum(unsigned int minimum)
Sets a minimum value.
void setText(const String &text)
Changes the caption of the progress bar.
void setSize(const Layout2d &size) override
Changes the size of the progress bar.
static ProgressBar::Ptr create()
Creates a new progress bar widget.
FillDirection
The fill direction of the progress bar.
Definition: ProgressBar.hpp:56
void draw(BackendRenderTarget &target, RenderStates states) const override
Draw the widget to a render target.
unsigned int getMinimum() const
Returns the minimum value.
unsigned int getMaximum() const
Returns the maximum value.
void rendererChanged(const String &property) override
Function called when one of the properties of the renderer is changed.
ProgressBarRenderer * getSharedRenderer()
Returns the renderer, which gives access to functions that determine how the widget is displayed.
const String & getText() const
Returns the caption of the progress bar.
void load(const std::unique_ptr< DataIO::Node > &node, const LoadingRenderersMap &renderers) override
Loads the widget from a tree of nodes.
std::unique_ptr< DataIO::Node > save(SavingRenderersMap &renderers) const override
Saves the widget as a tree node in order to save it to a file.
Signal to which the user can subscribe to get callbacks from.
Definition: Signal.hpp:58
Definition: Sprite.hpp:45
Wrapper class to store strings.
Definition: String.hpp:79
Namespace that contains all TGUI functions and classes.
Definition: AbsoluteOrRelativeValue.hpp:36
States used for drawing.
Definition: RenderStates.hpp:39