TGUI  0.10-beta
SDL-Renderer.hpp
1
2//
3// TGUI - Texus' Graphical User Interface
4// Copyright (C) 2012-2022 Bruno Van de Velde (vdv_b@tgui.eu)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef TGUI_BACKEND_SDL_RENDERER_INCLUDE_HPP
26#define TGUI_BACKEND_SDL_RENDERER_INCLUDE_HPP
27
28#include <TGUI/Config.hpp>
29#if !TGUI_HAS_BACKEND_SDL_RENDERER
30 #error "TGUI wasn't build with the SDL_RENDERER backend"
31#endif
32
33#include <TGUI/Backend/Window/SDL/BackendSDL.hpp>
34#include <TGUI/Backend/Renderer/SDL_Renderer/BackendRendererSDL.hpp>
35#include <TGUI/Backend/Font/SDL_ttf/BackendFontSDLttf.hpp>
36
37namespace tgui
38{
39 inline namespace SDL_RENDERER
40 {
44 class TGUI_API Gui : public BackendGuiSDL
45 {
46 public:
47
53 Gui() = default;
54
55
62 Gui(SDL_Window* window, SDL_Renderer* renderer)
63 {
64 setWindow(window, renderer);
65 }
66
67
74 void setWindow(SDL_Window* window, SDL_Renderer* renderer);
75
76
78 protected:
79
83 void presentScreen() override;
84
85
87 protected:
88
89 SDL_Renderer* m_renderer = nullptr;
90 };
91 }
92}
93
94#endif // TGUI_BACKEND_SDL_RENDERER_INCLUDE_HPP
Definition: BackendGuiSDL.hpp:40
Gui class for SDL + SDL_ttf (using SDL_Renderer struct for rendering)
Definition: SDL-Renderer.hpp:45
Gui(SDL_Window *window, SDL_Renderer *renderer)
Constructor that immediately sets the window and renderer on which the gui should be drawn.
Definition: SDL-Renderer.hpp:62
void presentScreen() override
Shows the drawn content with SDL_RenderPresent.
Gui()=default
Default constructor.
void setWindow(SDL_Window *window, SDL_Renderer *renderer)
Sets the window and renderer on which the gui should be drawn.
Namespace that contains all TGUI functions and classes.
Definition: AbsoluteOrRelativeValue.hpp:36