TGUI  0.10-dev
SFML-Graphics.hpp
1
2//
3// TGUI - Texus' Graphical User Interface
4// Copyright (C) 2012-2021 Bruno Van de Velde (vdv_b@tgui.eu)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef TGUI_BACKEND_SFML_GRAPHICS_INCLUDE_HPP
26#define TGUI_BACKEND_SFML_GRAPHICS_INCLUDE_HPP
27
28#include <TGUI/Config.hpp>
29#if !TGUI_HAS_BACKEND_SFML_GRAPHICS
30 #error "TGUI wasn't build with the SFML_GRAPHICS backend"
31#endif
32
33#include <TGUI/Backend/Window/SFML/BackendSFML.hpp>
34#include <TGUI/Backend/Renderer/SFML-Graphics/BackendRendererSFML.hpp>
35#include <TGUI/Backend/Font/SFML-Graphics/BackendFontSFML.hpp>
36
37#include <SFML/Graphics.hpp>
38
39#ifdef TGUI_SYSTEM_IOS
40 #include <SFML/Main.hpp>
41#endif
42
43namespace tgui
44{
45 inline namespace SFML_GRAPHICS
46 {
50 class TGUI_API Gui : public BackendGuiSFML
51 {
52 public:
53
59 Gui() = default;
60
61
67 Gui(sf::RenderWindow& window)
68 {
69 setWindow(window);
70 }
71
72
83 Gui(sf::RenderTarget& target)
84 {
85 setTarget(target);
86 }
87
88
96 void setWindow(sf::RenderWindow& window);
97
98
111 void setWindow(sf::Window& window);
112
113
121 void setTarget(sf::RenderWindow& window);
122
123
136 void setTarget(sf::RenderTarget& target);
137
138
144 sf::RenderTarget* getTarget() const;
145
146
148 protected:
149
151 // Updates the view and changes the size of the root container when needed
153 void updateContainerSize() override;
154
155
157 private:
158
159 sf::RenderTarget* m_target = nullptr;
160 };
161 }
162}
163
164#endif // TGUI_BACKEND_SFML_GRAPHICS_INCLUDE_HPP
Definition: BackendGuiSFML.hpp:40
Gui class for SFML (using sfml-graphics module for rendering and font)
Definition: SFML-Graphics.hpp:51
Gui(sf::RenderTarget &target)
Constructor that immediately sets the render target on which the gui should be drawn.
Definition: SFML-Graphics.hpp:83
void setWindow(sf::Window &window)
Sets the window which the gui should use.
sf::RenderTarget * getTarget() const
Returns the render target on which the gui is being drawn.
void setTarget(sf::RenderTarget &target)
Sets the target on which the gui should be drawn.
void setWindow(sf::RenderWindow &window)
Sets the window on which the gui should be drawn.
void setTarget(sf::RenderWindow &window)
Sets the window on which the gui should be drawn.
Gui()=default
Default constructor.
Gui(sf::RenderWindow &window)
Constructor that immediately sets the window on which the gui should be drawn.
Definition: SFML-Graphics.hpp:67
Namespace that contains all TGUI functions and classes.
Definition: AbsoluteOrRelativeValue.hpp:36