TGUI  0.10-beta
tgui::BackendRenderTargetSFML Member List

This is the complete list of members for tgui::BackendRenderTargetSFML, including all inherited members.

addClippingLayer(const RenderStates &states, FloatRect rect)tgui::BackendRenderTargetvirtual
BackendRenderTargetSFML(sf::RenderTarget &target)tgui::BackendRenderTargetSFML
clearScreen() overridetgui::BackendRenderTargetSFMLvirtual
convertRenderStates(const RenderStates &states, const std::shared_ptr< BackendTexture > &texture) (defined in tgui::BackendRenderTargetSFML)tgui::BackendRenderTargetSFMLprotected
drawBorders(const RenderStates &states, const Borders &borders, Vector2f size, Color color)tgui::BackendRenderTargetvirtual
drawCircle(const RenderStates &states, float size, const Color &backgroundColor, float borderThickness=0, const Color &borderColor={})tgui::BackendRenderTargetvirtual
drawFilledRect(const RenderStates &states, Vector2f size, Color color)tgui::BackendRenderTargetvirtual
drawGui(const std::shared_ptr< RootContainer > &root) overridetgui::BackendRenderTargetSFMLvirtual
drawRoundedRectangle(const RenderStates &states, const Vector2f &size, const Color &backgroundColor, float radius, const Borders &borders={0}, const Color &borderColor=Color::Black)tgui::BackendRenderTargetvirtual
drawSprite(const RenderStates &states, const Sprite &sprite) overridetgui::BackendRenderTargetSFMLvirtual
drawText(const RenderStates &states, const Text &text)tgui::BackendRenderTargetvirtual
drawTriangle(const RenderStates &states, const Vertex &point1, const Vertex &point2, const Vertex &point3)tgui::BackendRenderTargetvirtual
drawVertexArray(const RenderStates &states, const Vertex *vertices, std::size_t vertexCount, const int *indices, std::size_t indexCount, const std::shared_ptr< BackendTexture > &texture) overridetgui::BackendRenderTargetSFMLvirtual
drawWidget(const RenderStates &states, const std::shared_ptr< Widget > &widget)tgui::BackendRenderTargetvirtual
getTarget() consttgui::BackendRenderTargetSFML
m_clearColor (defined in tgui::BackendRenderTargetSFML)tgui::BackendRenderTargetSFMLprotected
m_clipLayers (defined in tgui::BackendRenderTarget)tgui::BackendRenderTargetprotected
m_target (defined in tgui::BackendRenderTargetSFML)tgui::BackendRenderTargetSFMLprotected
m_targetSize (defined in tgui::BackendRenderTarget)tgui::BackendRenderTargetprotected
m_viewport (defined in tgui::BackendRenderTarget)tgui::BackendRenderTargetprotected
m_viewRect (defined in tgui::BackendRenderTarget)tgui::BackendRenderTargetprotected
removeClippingLayer()tgui::BackendRenderTargetvirtual
setClearColor(const Color &color) overridetgui::BackendRenderTargetSFMLvirtual
setView(FloatRect view, FloatRect viewport, Vector2f targetSize)tgui::BackendRenderTargetvirtual
updateClipping(FloatRect clipRect, FloatRect clipViewport) overridetgui::BackendRenderTargetSFMLprotectedvirtual
~BackendRenderTarget()=defaulttgui::BackendRenderTargetvirtual