TGUI  0.10-dev
tgui::SDL_RENDERER::Gui Member List

This is the complete list of members for tgui::SDL_RENDERER::Gui, including all inherited members.

add(const Widget::Ptr &widgetPtr, const String &widgetName="")tgui::BackendGui
BackendGui()tgui::BackendGui
BackendGuiSDL()=defaulttgui::BackendGuiSDL
convertEvent(const SDL_Event &eventSDL, Event &eventTGUI)tgui::BackendGuiSDL
draw()tgui::BackendGuivirtual
focusNextWidget(bool recursive=true)tgui::BackendGui
focusPreviousWidget(bool recursive=true)tgui::BackendGui
get(const String &widgetName) consttgui::BackendGui
get(const String &widgetName) consttgui::BackendGuiinline
getBackendRenderTarget() consttgui::BackendGui
getContainer() consttgui::BackendGui
getFocusedChild() consttgui::BackendGui
getFocusedLeaf() consttgui::BackendGui
getFont() consttgui::BackendGui
getOpacity() consttgui::BackendGui
getTextSize() consttgui::BackendGui
getView() consttgui::BackendGui
getViewport() consttgui::BackendGui
getWidgetAtPosition(Vector2f pos) consttgui::BackendGui
getWidgetBelowMouseCursor(Vector2i mousePos) consttgui::BackendGui
getWidgetIndex(const Widget::Ptr &widget) consttgui::BackendGui
getWidgets() consttgui::BackendGui
Gui()=defaulttgui::SDL_RENDERER::Gui
Gui(SDL_Window *window, SDL_Renderer *renderer)tgui::SDL_RENDERER::Guiinline
handleEvent(const SDL_Event &event)tgui::BackendGuiSDL
handleEvent(Event event)tgui::BackendGuiSDL
isTabKeyUsageEnabled() consttgui::BackendGui
loadWidgetsFromFile(const String &filename, bool replaceExisting=true)tgui::BackendGui
loadWidgetsFromStream(std::stringstream &stream, bool replaceExisting=true)tgui::BackendGui
loadWidgetsFromStream(std::stringstream &&stream, bool replaceExisting=true)tgui::BackendGui
mainLoop() overridetgui::BackendGuiSDLvirtual
moveWidgetBackward(const Widget::Ptr &widget)tgui::BackendGui
moveWidgetForward(const Widget::Ptr &widget)tgui::BackendGui
moveWidgetToBack(const Widget::Ptr &widget)tgui::BackendGui
moveWidgetToFront(const Widget::Ptr &widget)tgui::BackendGui
onViewChangetgui::BackendGui
presentScreen() overridetgui::SDL_RENDERER::Guiprotectedvirtual
remove(const Widget::Ptr &widget)tgui::BackendGui
removeAllWidgets()tgui::BackendGui
requestMouseCursor(Cursor::Type type)tgui::BackendGui
restoreOverrideMouseCursor()tgui::BackendGui
saveWidgetsToFile(const String &filename)tgui::BackendGui
saveWidgetsToStream(std::stringstream &stream) consttgui::BackendGui
setAbsoluteView(const FloatRect &view)tgui::BackendGui
setAbsoluteViewport(const FloatRect &viewport)tgui::BackendGui
setDrawingUpdatesTime(bool drawUpdatesTime)tgui::BackendGui
setFont(const Font &font)tgui::BackendGui
setGuiWindow(SDL_Window *window)tgui::BackendGuiSDLprotected
setOpacity(float opacity)tgui::BackendGui
setOverrideMouseCursor(Cursor::Type type)tgui::BackendGui
setRelativeView(const FloatRect &view)tgui::BackendGui
setRelativeViewport(const FloatRect &viewport)tgui::BackendGui
setTabKeyUsageEnabled(bool enabled)tgui::BackendGui
setTextSize(unsigned int size)tgui::BackendGui
setWidgetIndex(const Widget::Ptr &widget, std::size_t index)tgui::BackendGui
setWindow(SDL_Window *window, SDL_Renderer *renderer)tgui::SDL_RENDERER::Gui
unfocusAllWidgets()tgui::BackendGui
updateTime()tgui::BackendGui