TGUI  0.8-dev
TextureManager.hpp
1 //
3 // TGUI - Texus' Graphical User Interface
4 // Copyright (C) 2012-2017 Bruno Van de Velde (vdv_b@tgui.eu)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24 
25 
26 #ifndef TGUI_TEXTURE_MANAGER_HPP
27 #define TGUI_TEXTURE_MANAGER_HPP
28 
30 
31 #include <TGUI/TextureData.hpp>
32 #include <memory>
33 #include <list>
34 #include <map>
35 
37 
38 namespace tgui
39 {
40  class Texture;
41 
43 
44  class TGUI_API TextureManager
45  {
46  public:
59  static std::shared_ptr<TextureData> getTexture(Texture& texture, const std::string& filename, const sf::IntRect& partRect = sf::IntRect(0, 0, 0, 0));
60 
61 
68  static void copyTexture(std::shared_ptr<TextureData> textureDataToCopy);
69 
70 
79  static void removeTexture(std::shared_ptr<TextureData> textureDataToRemove);
80 
81 
83  protected:
84 
85  static std::map<std::string, std::list<TextureDataHolder>> m_imageMap;
86  };
87 
89 }
90 
92 
93 #endif // TGUI_TEXTURE_MANAGER_HPP
Namespace that contains all TGUI functions and classes.
Definition: Animation.hpp:33
Definition: TextureManager.hpp:44
Definition: Texture.hpp:39