TGUI
0.8.9
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This is the complete list of members for tgui::Texture, including all inherited members.
getColor() const | tgui::Texture | |
getData() const | tgui::Texture | |
getId() const | tgui::Texture | |
getImageLoader() | tgui::Texture | static |
getImageSize() const | tgui::Texture | |
getMiddleRect() const | tgui::Texture | |
getShader() const | tgui::Texture | |
getTextureLoader() | tgui::Texture | static |
isSmooth() const | tgui::Texture | |
isTransparentPixel(sf::Vector2u pos) const | tgui::Texture | |
load(const sf::String &id, const sf::IntRect &partRect={}, const sf::IntRect &middleRect={}, bool smooth=false) | tgui::Texture | |
load(const sf::Texture &texture, const sf::IntRect &partRect={}, const sf::IntRect &middleRect={}) | tgui::Texture | |
operator!=(const Texture &right) const | tgui::Texture | |
operator=(const Texture &) | tgui::Texture | |
operator=(Texture &&) noexcept | tgui::Texture | |
operator==(const Texture &right) const | tgui::Texture | |
setColor(const Color &color) | tgui::Texture | |
setCopyCallback(const CallbackFunc &func) | tgui::Texture | |
setDestructCallback(const CallbackFunc &func) | tgui::Texture | |
setImageLoader(const ImageLoaderFunc &func) | tgui::Texture | static |
setShader(sf::Shader *shader) | tgui::Texture | |
setSmooth(bool smooth) | tgui::Texture | |
setTextureLoader(const TextureLoaderFunc &func) | tgui::Texture | static |
Texture() | tgui::Texture | inline |
Texture(const char *id, const sf::IntRect &partRect=sf::IntRect(0, 0, 0, 0), const sf::IntRect &middlePart=sf::IntRect(0, 0, 0, 0), bool smooth=false) | tgui::Texture | inline |
Texture(const std::string &id, const sf::IntRect &partRect=sf::IntRect(0, 0, 0, 0), const sf::IntRect &middlePart=sf::IntRect(0, 0, 0, 0), bool smooth=false) | tgui::Texture | inline |
Texture(const sf::String &id, const sf::IntRect &partRect=sf::IntRect(0, 0, 0, 0), const sf::IntRect &middlePart=sf::IntRect(0, 0, 0, 0), bool smooth=false) | tgui::Texture | |
Texture(const sf::Texture &texture, const sf::IntRect &partRect=sf::IntRect(0, 0, 0, 0), const sf::IntRect &middlePart=sf::IntRect(0, 0, 0, 0)) | tgui::Texture | |
Texture(const Texture &) | tgui::Texture | |
Texture(Texture &&) noexcept | tgui::Texture | |
~Texture() | tgui::Texture |