TGUI  0.9-dev
TextureData.hpp
1
2//
3// TGUI - Texus' Graphical User Interface
4// Copyright (C) 2012-2021 Bruno Van de Velde (vdv_b@tgui.eu)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25
26#ifndef TGUI_TEXTURE_DATA_HPP
27#define TGUI_TEXTURE_DATA_HPP
28
30
31#include <TGUI/Rect.hpp>
32#include <TGUI/Optional.hpp>
33#include <TGUI/SvgImage.hpp>
34
35#include <TGUI/Backend/Renderer/BackendTexture.hpp>
36
37#include <memory>
38#include <string>
39
41
42namespace tgui
43{
45
46 // Used by the Texture class
47 struct TGUI_API TextureData
48 {
49 // Either svgImage or backendTexture MUST have a value
50 Optional<SvgImage> svgImage;
51 std::shared_ptr<BackendTexture> backendTexture;
52 };
53
55
56 // Wrapper around TextureData to be used in TextureManager
57 struct TGUI_API TextureDataHolder
58 {
59 std::shared_ptr<TextureData> data;
60 String filename;
61 bool smooth = true;
62 unsigned int users = 0;
63 };
64
66}
67
69
70#endif // TGUI_TEXTURE_DATA_HPP
Namespace that contains all TGUI functions and classes.
Definition: AbsoluteOrRelativeValue.hpp:36