TGUI  0.9.1
TextureData.hpp
1 //
3 // TGUI - Texus' Graphical User Interface
4 // Copyright (C) 2012-2021 Bruno Van de Velde (vdv_b@tgui.eu)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
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24 
25 
26 #ifndef TGUI_TEXTURE_DATA_HPP
27 #define TGUI_TEXTURE_DATA_HPP
28 
30 
31 #include <TGUI/Rect.hpp>
32 #include <TGUI/Optional.hpp>
33 #include <TGUI/SvgImage.hpp>
34 
35 #include <TGUI/BackendTexture.hpp>
36 
37 #include <memory>
38 #include <string>
39 
41 
42 namespace tgui
43 {
45 
46  // Used by the Texture class
47  struct TGUI_API TextureData
48  {
49  // Either svgImage or backendTexture MUST have a value
50  Optional<SvgImage> svgImage;
51  std::shared_ptr<BackendTextureBase> backendTexture;
52  };
53 
55 
56  // Wrapper around TextureData to be used in TextureManager
57  struct TGUI_API TextureDataHolder
58  {
59  std::shared_ptr<TextureData> data;
60  String filename;
61  bool smooth = true;
62  unsigned int users = 0;
63  };
64 
66 }
67 
69 
70 #endif // TGUI_TEXTURE_DATA_HPP
Namespace that contains all TGUI functions and classes.
Definition: AbsoluteOrRelativeValue.hpp:36