26#ifndef TGUI_SCROLLBAR_HPP
27#define TGUI_SCROLLBAR_HPP
30#include <TGUI/Widget.hpp>
31#include <TGUI/Renderers/ScrollbarRenderer.hpp>
44 using Ptr = std::shared_ptr<Scrollbar>;
45 using ConstPtr = std::shared_ptr<const Scrollbar>;
47 static constexpr const char StaticWidgetType[] =
"Scrollbar";
66 Scrollbar(
const char* typeName = StaticWidgetType,
bool initRenderer =
true);
112 using Widget::setSize;
253 void leftMousePressed(
Vector2f pos)
override;
258 void leftMouseReleased(
Vector2f pos)
override;
263 void mouseMoved(
Vector2f pos)
override;
268 bool mouseWheelScrolled(
float delta,
Vector2f pos)
override;
273 void leftMouseButtonNoLongerDown()
override;
320 std::unique_ptr<DataIO::Node>
save(SavingRenderersMap& renderers)
const override;
326 void load(
const std::unique_ptr<DataIO::Node>& node,
const LoadingRenderersMap& renderers)
override;
332 void updateThumbPosition();
359 Part m_mouseHoverOverPart = Part::Thumb;
362 bool m_mouseDownOnThumb =
false;
363 Vector2f m_mouseDownOnThumbPos;
365 unsigned int m_maximum = 10;
366 unsigned int m_value = 0;
369 unsigned int m_viewportSize = 1;
372 bool m_verticalScroll =
true;
375 bool m_verticalImage =
true;
378 unsigned int m_scrollAmount = 1;
381 bool m_autoHide =
true;
384 bool m_mouseDownOnArrow =
false;
386 bool m_sizeSet =
false;
391 FloatRect m_arrowDown;
393 Sprite m_spriteTrack;
394 Sprite m_spriteTrackHover;
395 Sprite m_spriteThumb;
396 Sprite m_spriteThumbHover;
397 Sprite m_spriteArrowUp;
398 Sprite m_spriteArrowUpHover;
399 Sprite m_spriteArrowDown;
400 Sprite m_spriteArrowDownHover;
403 Color m_thumbColorCached;
404 Color m_thumbColorHoverCached;
405 Color m_trackColorCached;
406 Color m_trackColorHoverCached;
407 Color m_arrowColorCached;
408 Color m_arrowColorHoverCached;
409 Color m_arrowBackgroundColorCached;
410 Color m_arrowBackgroundColorHoverCached;
Base class for render targets.
Definition: BackendRenderTarget.hpp:48
Class to store the position or size of a widget.
Definition: Layout.hpp:284
Signal to which the user can subscribe to get callbacks from.
Definition: Signal.hpp:58
Wrapper class to store strings.
Definition: String.hpp:79
Namespace that contains all TGUI functions and classes.
Definition: AbsoluteOrRelativeValue.hpp:36
States used for drawing.
Definition: RenderStates.hpp:39