TGUI  1.3-dev
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Deprecated List
Member tgui::Backend::closeVirtualKeyboard ()
Replaced by BackendGui::stopTextInput in TGUI 1.0
Member tgui::Backend::openVirtualKeyboard (const FloatRect &inputRect)
Replaced by BackendGui::startTextInput in TGUI 1.0
Member tgui::BackendGui::getWidgetAtPosition (Vector2f pos) const
Replaced by getWidgetAtPos in TGUI 1.2
Member tgui::BackendGui::getWidgetBelowMouseCursor (Vector2i mousePos) const
Replaced by getWidgetBelowMouseCursor overload with additional recursive parameter in TGUI 1.2
Member tgui::BackendSDL::closeVirtualKeyboard () override
Replaced by BackendGui::stopTextInput in TGUI 1.0
Member tgui::BackendSDL::openVirtualKeyboard (const FloatRect &inputRect) override
Replaced by BackendGui::startTextInput in TGUI 1.0
Member tgui::BackendSFML::closeVirtualKeyboard () override
Replaced by BackendGui::stopTextInput in TGUI 1.0
Member tgui::BackendSFML::openVirtualKeyboard (const FloatRect &inputRect) override
Replaced by BackendGui::startTextInput in TGUI 1.0
Member tgui::Container::getWidgetAtPosition (Vector2f pos) const
Replaced by getWidgetAtPos in TGUI 1.2
Class tgui::CustomWidgetForBindings
This class should no longer be used. CTGUI now has its own class for this.
Member tgui::ListView::getExpandLastColumn () const
Replaced by ColumnAutoExpanded and ColumnAutoResize setters and getters in TGUI 1.1
Member tgui::ListView::setExpandLastColumn (bool expand)
Replaced by setColumnAutoExpanded and setColumnAutoResize in TGUI 1.1
Member tgui::String::endsWith (const String &substring) const
Replaced by ends_with in TGUI 1.0
Member tgui::String::startsWith (const String &substring) const
Replaced by starts_with in TGUI 1.0
Member tgui::Texture::load (const sf::Texture &texture, const UIntRect &partRect={}, const UIntRect &middleRect={})
Replaced by loadFromPixelData(texture.getSize(), texture.copyToImage().getPixelsPtr()) in TGUI 1.1 to make it more clear that this is a memory-intensive function that should be avoided.
Member tgui::Texture::Texture (const sf::Texture &texture, const UIntRect &partRect=UIntRect(0, 0, 0, 0), const UIntRect &middlePart=UIntRect(0, 0, 0, 0))
Replaced by using Texture() and loadFromPixelData(texture.getSize(), texture.copyToImage().getPixelsPtr()) in TGUI 1.1 to make it more clear that this is a memory-intensive constructor that should be avoided.