26#ifndef TGUI_CANVAS_SDL_HPP
27#define TGUI_CANVAS_SDL_HPP
29#include <TGUI/Backend/Renderer/SDL_Renderer/BackendTextureSDL.hpp>
31#if TGUI_BUILD_AS_CXX_MODULE
34 #include <TGUI/Backend/Renderer/BackendRenderTarget.hpp>
35 #include <TGUI/Widgets/ClickableWidget.hpp>
38#include <TGUI/extlibs/IncludeSDL.hpp>
42TGUI_MODULE_EXPORT
namespace tgui
74 using Ptr = std::shared_ptr<CanvasSDL>;
75 using ConstPtr = std::shared_ptr<const CanvasSDL>;
77 static constexpr const char StaticWidgetType[] =
"CanvasSDL";
87 CanvasSDL(
const char* typeName = StaticWidgetType,
bool initRenderer =
true);
143 using Widget::setSize;
176 return m_textureTarget;
192 SDL_Texture* m_textureTarget =
nullptr;
195 std::shared_ptr<BackendTextureSDL> m_backendTexture;
Base class for render targets.
Definition BackendRenderTarget.hpp:48
Definition CanvasSDL.hpp:71
static TGUI_NODISCARD CanvasSDL::Ptr copy(const CanvasSDL::ConstPtr &canvas)
Makes a copy of another canvas.
void setSize(const Layout2d &size) override
Changes the size of the widget.
std::shared_ptr< const CanvasSDL > ConstPtr
Shared constant widget pointer.
Definition CanvasSDL.hpp:75
std::shared_ptr< CanvasSDL > Ptr
Shared widget pointer.
Definition CanvasSDL.hpp:74
void draw(BackendRenderTarget &target, RenderStates states) const override
Draw the widget to a render target.
TGUI_NODISCARD Widget::Ptr clone() const override
Makes a copy of the widget if you don't know its exact type.
CanvasSDL(CanvasSDL &©)=default
Default move constructor.
static TGUI_NODISCARD CanvasSDL::Ptr create(const Layout2d &size={"100%", "100%"})
Creates a new canvas widget.
CanvasSDL(const CanvasSDL ©)
Copy constructor.
TGUI_NODISCARD SDL_Texture * getTextureTarget()
Access the internal texture on which you can render.
Definition CanvasSDL.hpp:174
TGUI_NODISCARD bool canGainFocus() const override
Returns whether the widget can gain focus.
Class to store the position or size of a widget.
Definition Layout.hpp:305
Namespace that contains all TGUI functions and classes.
Definition AbsoluteOrRelativeValue.hpp:39
States used for drawing.
Definition RenderStates.hpp:39