TGUI  1.1
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SDL-TTF-GLES2.hpp
1
2//
3// TGUI - Texus' Graphical User Interface
4// Copyright (C) 2012-2023 Bruno Van de Velde (vdv_b@tgui.eu)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef TGUI_BACKEND_SDL_TTF_GLES2_INCLUDE_HPP
26#define TGUI_BACKEND_SDL_TTF_GLES2_INCLUDE_HPP
27
28#include <TGUI/Config.hpp>
29
30#ifdef TGUI_NEXT
31 #if !TGUI_HAS_BACKEND_SDL_TTF_GLES2
32 #error "TGUI wasn't build with the SDL_TTF_GLES2 backend"
33 #endif
34#else
35 // Allow this file to be used on Android even when Config.hpp claims the backend isn't part of TGUI.
36 // This is needed when ndk-build is used instead of CMake.
37 #if !TGUI_HAS_BACKEND_SDL_TTF_GLES2 && !defined(TGUI_SYSTEM_ANDROID)
38 #error "TGUI wasn't build with the SDL_TTF_GLES2 backend"
39 #endif
40
41 // TODO: Warning if defined(TGUI_SYSTEM_ANDROID) && !TGUI_HAS_BACKEND_SDL_TTF_GLES2
42 // This situation will no longer be supported once we drop support for ndk-build and require the use of CMake
43#endif
44
45#if TGUI_BUILD_AS_CXX_MODULE
46 import tgui.backend.window.sdl;
47 import tgui.backend.renderer.gles2;
48 import tgui.backend.font.sdl_ttf;
49#else
50 #include <TGUI/Backend/Window/SDL/BackendSDL.hpp>
51 #include <TGUI/Backend/Renderer/GLES2/BackendRendererGLES2.hpp>
52 #include <TGUI/Backend/Font/SDL_ttf/BackendFontSDLttf.hpp>
53#endif
54
55TGUI_MODULE_EXPORT namespace tgui
56{
57 inline namespace SDL_TTF_GLES2
58 {
62 class TGUI_API Gui : public BackendGuiSDL
63 {
64 public:
65
71 Gui() = default;
72
73
79 Gui(SDL_Window* window)
80 {
81 setWindow(window);
82 }
83
84
90 void setWindow(SDL_Window* window);
91
92
94 protected:
95
99 void presentScreen() override;
100
101#if ((SDL_MAJOR_VERSION == 2) && (SDL_MINOR_VERSION < 26))
105 void updateFramebufferSize() override;
106#endif
107 };
108 }
109}
110
111#endif // TGUI_BACKEND_SDL_TTF_GLES2_INCLUDE_HPP
Definition BackendGuiSDL.hpp:48
Gui class for SDL + GLES2 backend (using SDL_ttf for fonts)
Definition SDL-TTF-GLES2.hpp:63
Gui()=default
Default constructor.
void setWindow(SDL_Window *window)
Sets the window on which the gui should be drawn.
Gui(SDL_Window *window)
Constructor that immediately sets the window on which the gui should be drawn.
Definition SDL-TTF-GLES2.hpp:79
void presentScreen() override
Shows the drawn content with SDL_GL_SwapWindow.
Namespace that contains all TGUI functions and classes.
Definition AbsoluteOrRelativeValue.hpp:39