TGUI  1.1
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SFML-Graphics.hpp
1
2//
3// TGUI - Texus' Graphical User Interface
4// Copyright (C) 2012-2023 Bruno Van de Velde (vdv_b@tgui.eu)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef TGUI_BACKEND_SFML_GRAPHICS_INCLUDE_HPP
26#define TGUI_BACKEND_SFML_GRAPHICS_INCLUDE_HPP
27
28#include <TGUI/Config.hpp>
29#if !TGUI_HAS_BACKEND_SFML_GRAPHICS
30 #error "TGUI wasn't build with the SFML_GRAPHICS backend"
31#endif
32
33#if TGUI_BUILD_AS_CXX_MODULE
34 import tgui.backend.window.sfml;
35 import tgui.backend.renderer.sfml_graphics;
36 import tgui.backend.font.sfml_graphics;
37#else
38 #include <TGUI/Backend/Window/SFML/BackendSFML.hpp>
39 #include <TGUI/Backend/Renderer/SFML-Graphics/BackendRendererSFML.hpp>
40 #include <TGUI/Backend/Font/SFML-Graphics/BackendFontSFML.hpp>
41#endif
42
43#include <SFML/Graphics.hpp>
44
45#ifdef TGUI_SYSTEM_IOS
46 #include <SFML/Main.hpp>
47#endif
48
49TGUI_MODULE_EXPORT namespace tgui
50{
51 inline namespace SFML_GRAPHICS
52 {
56 class TGUI_API Gui : public BackendGuiSFML
57 {
58 public:
59
65 Gui() = default;
66
67
73 Gui(sf::RenderWindow& window)
74 {
75 setWindow(window);
76 }
77
78
89 Gui(sf::RenderTarget& target)
90 {
91 setTarget(target);
92 }
93
94
102 void setWindow(sf::RenderWindow& window);
103
104
117 void setWindow(sf::Window& window);
118
119
127 void setTarget(sf::RenderWindow& window);
128
129
142 void setTarget(sf::RenderTarget& target);
143
144
150 TGUI_NODISCARD sf::RenderTarget* getTarget() const;
151
152
154 protected:
155
157 // Updates the view and changes the size of the root container when needed
159 void updateContainerSize() override;
160
161
163 private:
164
165 sf::RenderTarget* m_target = nullptr;
166 };
167 }
168}
169
170#endif // TGUI_BACKEND_SFML_GRAPHICS_INCLUDE_HPP
Definition BackendGuiSFML.hpp:45
Gui class for SFML (using sfml-graphics module for rendering and font)
Definition SFML-Graphics.hpp:57
Gui(sf::RenderTarget &target)
Constructor that immediately sets the render target on which the gui should be drawn.
Definition SFML-Graphics.hpp:89
void setWindow(sf::Window &window)
Sets the window which the gui should use.
void setTarget(sf::RenderTarget &target)
Sets the target on which the gui should be drawn.
void setWindow(sf::RenderWindow &window)
Sets the window on which the gui should be drawn.
void setTarget(sf::RenderWindow &window)
Sets the window on which the gui should be drawn.
TGUI_NODISCARD sf::RenderTarget * getTarget() const
Returns the render target on which the gui is being drawn.
Gui()=default
Default constructor.
Gui(sf::RenderWindow &window)
Constructor that immediately sets the window on which the gui should be drawn.
Definition SFML-Graphics.hpp:73
Namespace that contains all TGUI functions and classes.
Definition AbsoluteOrRelativeValue.hpp:39