TGUI  1.3.0
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SFML-Graphics.hpp
1
2//
3// TGUI - Texus' Graphical User Interface
4// Copyright (C) 2012-2024 Bruno Van de Velde (vdv_b@tgui.eu)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef TGUI_BACKEND_SFML_GRAPHICS_INCLUDE_HPP
26#define TGUI_BACKEND_SFML_GRAPHICS_INCLUDE_HPP
27
28#include <TGUI/Config.hpp>
29#if !TGUI_HAS_BACKEND_SFML_GRAPHICS
30 #error "TGUI wasn't build with the SFML_GRAPHICS backend"
31#endif
32
33#if !TGUI_BUILD_AS_CXX_MODULE
34 #include <TGUI/Backend/Window/SFML/BackendSFML.hpp>
35 #include <TGUI/Backend/Renderer/SFML-Graphics/BackendRendererSFML.hpp>
36 #include <TGUI/Backend/Font/SFML-Graphics/BackendFontSFML.hpp>
37#endif
38
39#include <SFML/Graphics.hpp>
40
41#ifdef TGUI_SYSTEM_IOS
42 #include <SFML/Main.hpp>
43#endif
44
45TGUI_MODULE_EXPORT namespace tgui
46{
47 inline namespace SFML_GRAPHICS
48 {
52 class TGUI_API Gui : public BackendGuiSFML
53 {
54 public:
55
61 Gui() = default;
62
63
69 Gui(sf::RenderWindow& window)
70 {
71 setWindow(window);
72 }
73
74
85 Gui(sf::RenderTarget& target)
86 {
87 setTarget(target);
88 }
89
90
98 void setWindow(sf::RenderWindow& window);
99
100
113 void setWindow(sf::Window& window);
114
115
123 void setTarget(sf::RenderWindow& window);
124
125
138 void setTarget(sf::RenderTarget& target);
139
140
146 TGUI_NODISCARD sf::RenderTarget* getTarget() const;
147
148
150 protected:
151
153 // Updates the view and changes the size of the root container when needed
155 void updateContainerSize() override;
156
157
159 private:
160
161 sf::RenderTarget* m_target = nullptr;
162 };
163 }
164}
165
166#endif // TGUI_BACKEND_SFML_GRAPHICS_INCLUDE_HPP
Definition BackendGuiSFML.hpp:43
Gui class for SFML (using sfml-graphics module for rendering and font)
Definition SFML-Graphics.hpp:53
Gui(sf::RenderTarget &target)
Constructor that immediately sets the render target on which the gui should be drawn.
Definition SFML-Graphics.hpp:85
void setWindow(sf::Window &window)
Sets the window which the gui should use.
void setTarget(sf::RenderTarget &target)
Sets the target on which the gui should be drawn.
void setWindow(sf::RenderWindow &window)
Sets the window on which the gui should be drawn.
void setTarget(sf::RenderWindow &window)
Sets the window on which the gui should be drawn.
TGUI_NODISCARD sf::RenderTarget * getTarget() const
Returns the render target on which the gui is being drawn.
Gui()=default
Default constructor.
Gui(sf::RenderWindow &window)
Constructor that immediately sets the window on which the gui should be drawn.
Definition SFML-Graphics.hpp:69
Namespace that contains all TGUI functions and classes.
Definition AbsoluteOrRelativeValue.hpp:39