25#ifndef TGUI_BACKEND_SFML_OPENGL3_INCLUDE_HPP
26#define TGUI_BACKEND_SFML_OPENGL3_INCLUDE_HPP
28#include <TGUI/Config.hpp>
29#if !TGUI_HAS_BACKEND_SFML_OPENGL3
30 #error "TGUI wasn't build with the SFML_OPENGL3 backend"
33#if TGUI_BUILD_AS_CXX_MODULE
34 import tgui.backend.window.sfml;
35 import tgui.backend.renderer.opengl3;
36 import tgui.backend.font.freetype;
38 #include <TGUI/Backend/Window/SFML/BackendSFML.hpp>
39 #include <TGUI/Backend/Renderer/OpenGL3/BackendRendererOpenGL3.hpp>
40 #include <TGUI/Backend/Font/FreeType/BackendFontFreeType.hpp>
43TGUI_MODULE_EXPORT
namespace tgui
45 inline namespace SFML_OPENGL3
67 Gui(sf::Window& window)
Definition BackendGuiSFML.hpp:45
Gui class for sfml-window + OpenGL3 backend (using FreeType for fonts)
Definition SFML-OpenGL3.hpp:51
void setWindow(sf::Window &window)
Sets the window on which the gui should be drawn.
Gui()=default
Default constructor.
Gui(sf::Window &window)
Constructor that immediately sets the window on which the gui should be drawn.
Definition SFML-OpenGL3.hpp:67
Namespace that contains all TGUI functions and classes.
Definition AbsoluteOrRelativeValue.hpp:39