TGUI  0.10-beta
BackendRendererSDL.hpp
1
2//
3// TGUI - Texus' Graphical User Interface
4// Copyright (C) 2012-2022 Bruno Van de Velde (vdv_b@tgui.eu)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25
26#ifndef TGUI_BACKEND_RENDERER_SDL_HPP
27#define TGUI_BACKEND_RENDERER_SDL_HPP
28
29#include <TGUI/Backend/Renderer/BackendRenderer.hpp>
30#include <TGUI/Backend/Renderer/SDL_Renderer/BackendTextureSDL.hpp>
31#include <TGUI/Backend/Renderer/SDL_Renderer/BackendRenderTargetSDL.hpp>
32#include <TGUI/Backend/Renderer/SDL_Renderer/CanvasSDL.hpp>
33#include <memory>
34
36
37struct SDL_Renderer;
38
39namespace tgui
40{
44 class TGUI_API BackendRendererSDL : public BackendRenderer
45 {
46 public:
47
53 BackendRendererSDL(SDL_Renderer* renderer);
54
55
60 std::shared_ptr<BackendTexture> createTexture() override;
61
62
70 unsigned int getMaximumTextureSize() override;
71
72
78 SDL_Renderer* getInternalRenderer() const;
79
80
82 private:
83
84 SDL_Renderer* m_renderer = nullptr;
85 int m_maxTextureSize = 0;
86 };
87}
88
90
91#endif // TGUI_BACKEND_RENDERER_SDL_HPP
Backend renderer that uses SDL_Renderer.
Definition: BackendRendererSDL.hpp:45
unsigned int getMaximumTextureSize() override
Get the maximum allowed texture size.
BackendRendererSDL(SDL_Renderer *renderer)
Initializes the backend renderer.
SDL_Renderer * getInternalRenderer() const
Returns a pointer to the SDL_Renderer object that was used to create this backend renderer.
std::shared_ptr< BackendTexture > createTexture() override
Creates a new empty texture object.
Base class for the backend renderer, which is responsible for creating text and texture objects.
Definition: BackendRenderer.hpp:42
Namespace that contains all TGUI functions and classes.
Definition: AbsoluteOrRelativeValue.hpp:36