TGUI  0.10-dev
BackendRendererSDL.hpp
1
2//
3// TGUI - Texus' Graphical User Interface
4// Copyright (C) 2012-2021 Bruno Van de Velde (vdv_b@tgui.eu)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25
26#ifndef TGUI_BACKEND_RENDERER_SDL_HPP
27#define TGUI_BACKEND_RENDERER_SDL_HPP
28
29#include <TGUI/Backend/Renderer/BackendRenderer.hpp>
30#include <TGUI/Backend/Renderer/SDL_Renderer/BackendTextureSDL.hpp>
31#include <TGUI/Backend/Renderer/SDL_Renderer/BackendRenderTargetSDL.hpp>
32#include <memory>
33
35
36struct SDL_Renderer;
37
38namespace tgui
39{
43 class TGUI_API BackendRendererSDL : public BackendRenderer
44 {
45 public:
46
52 BackendRendererSDL(SDL_Renderer* renderer);
53
54
59 std::shared_ptr<BackendTexture> createTexture() override;
60
61
69 unsigned int getMaximumTextureSize() override;
70
71
73 private:
74
75 SDL_Renderer* m_renderer = nullptr;
76 int m_maxTextureSize = 0;
77 };
78}
79
81
82#endif // TGUI_BACKEND_RENDERER_SDL_HPP
Backend renderer that uses SDL_Renderer.
Definition: BackendRendererSDL.hpp:44
unsigned int getMaximumTextureSize() override
Get the maximum allowed texture size.
BackendRendererSDL(SDL_Renderer *renderer)
Initializes the backend renderer.
std::shared_ptr< BackendTexture > createTexture() override
Creates a new empty texture object.
Base class for the backend renderer, which is responsible for creating text and texture objects.
Definition: BackendRenderer.hpp:41
Namespace that contains all TGUI functions and classes.
Definition: AbsoluteOrRelativeValue.hpp:36