TGUI  0.8.9

Button widget with an image displayed next to the text (or centered in the button without text) More...

#include <TGUI/Widgets/BitmapButton.hpp>

Inheritance diagram for tgui::BitmapButton:
tgui::Button tgui::ClickableWidget tgui::Widget tgui::SignalWidgetBase

Public Types

typedef std::shared_ptr< BitmapButtonPtr
 Shared widget pointer.
 
typedef std::shared_ptr< const BitmapButtonConstPtr
 Shared constant widget pointer.
 
- Public Types inherited from tgui::Button
typedef std::shared_ptr< ButtonPtr
 Shared widget pointer.
 
typedef std::shared_ptr< const ButtonConstPtr
 Shared constant widget pointer.
 
- Public Types inherited from tgui::ClickableWidget
typedef std::shared_ptr< ClickableWidgetPtr
 Shared widget pointer.
 
typedef std::shared_ptr< const ClickableWidgetConstPtr
 Shared constant widget pointer.
 
- Public Types inherited from tgui::Widget
typedef std::shared_ptr< WidgetPtr
 Shared widget pointer.
 
typedef std::shared_ptr< const WidgetConstPtr
 Shared constant widget pointer.
 

Public Member Functions

void setSize (const Layout2d &size) override
 Changes the size of the button. More...
 
virtual void setText (const sf::String &text) override
 Changes the caption of the button. More...
 
void setImage (const Texture &image)
 Sets the image that should be displayed next to the text. More...
 
const TexturegetImage () const
 Returns the image being displayed next to the text. More...
 
void setImageScaling (float relativeHeight)
 Sets the relative size of the image to display next to the text. More...
 
float getImageScaling () const
 Returns the relative size of the image displayed next to the text. More...
 
void draw (sf::RenderTarget &target, sf::RenderStates states) const override
 Draw the widget to a render target. More...
 
virtual void setSize (const Layout2d &size)
 Changes the size of the widget. More...
 
void setSize (Layout width, Layout height)
 Changes the size of the widget. More...
 
- Public Member Functions inherited from tgui::Button
ButtonRenderergetSharedRenderer ()
 Returns the renderer, which gives access to functions that determine how the widget is displayed. More...
 
ButtonRenderergetRenderer ()
 Returns the renderer, which gives access to functions that determine how the widget is displayed. More...
 
void setEnabled (bool enabled) override
 Enables or disables the widget. More...
 
const sf::String & getText () const
 Returns the caption of the button. More...
 
void setTextSize (unsigned int size) override
 Changes the character size of the text. More...
 
unsigned int getTextSize () const override
 Returns the character size of the text. More...
 
bool mouseOnWidget (Vector2f pos) const override
 Returns whether the mouse position (which is relative to the parent widget) lies on top of the widget. More...
 
void draw (sf::RenderTarget &target, sf::RenderStates states) const override
 Draw the widget to a render target. More...
 
virtual void setSize (const Layout2d &size)
 Changes the size of the widget. More...
 
void setSize (Layout width, Layout height)
 Changes the size of the widget. More...
 
- Public Member Functions inherited from tgui::ClickableWidget
 ClickableWidget ()
 Default constructor.
 
bool mouseOnWidget (Vector2f pos) const override
 Returns whether the mouse position (which is relative to the parent widget) lies on top of the widget. More...
 
void draw (sf::RenderTarget &target, sf::RenderStates states) const override
 Draw the widget to a render target. More...
 
- Public Member Functions inherited from tgui::Widget
 Widget ()
 Default constructor.
 
 Widget (const Widget &)
 Copy constructor.
 
 Widget (Widget &&)
 Move constructor.
 
 ~Widget ()
 Destructor.
 
Widgetoperator= (const Widget &)
 Overload of copy assignment operator.
 
Widgetoperator= (Widget &&)
 Move assignment.
 
void setRenderer (std::shared_ptr< RendererData > rendererData)
 Sets a new renderer for the widget. The renderer determines how the widget looks. More...
 
WidgetRenderergetSharedRenderer ()
 Returns the renderer, which gives access to functions that determine how the widget is displayed. More...
 
WidgetRenderergetRenderer ()
 Returns the renderer, which gives access to functions that determine how the widget is displayed. More...
 
virtual void setPosition (const Layout2d &position)
 sets the position of the widget More...
 
void setPosition (Layout x, Layout y)
 Sets the position of the widget. More...
 
Vector2f getPosition () const
 Gets the position of the widget. More...
 
void setSize (Layout width, Layout height)
 Changes the size of the widget. More...
 
Vector2f getSize () const
 Returns the size of the widget. More...
 
virtual Vector2f getFullSize () const
 Returns the entire size that the widget is using. More...
 
virtual Vector2f getAbsolutePosition () const
 Get the absolute position of the widget instead of the relative position to its parent. More...
 
virtual Vector2f getWidgetOffset () const
 Returns the distance between the position where the widget is drawn and where the widget is placed. More...
 
virtual void showWithEffect (ShowAnimationType type, sf::Time duration)
 Shows the widget by introducing it with an animation. More...
 
virtual void hideWithEffect (ShowAnimationType type, sf::Time duration)
 Hides the widget by making it leave with an animation. More...
 
virtual void setVisible (bool visible)
 Shows or hides a widget. More...
 
bool isVisible () const
 Returns true when the widget is visible. More...
 
bool isEnabled () const
 Returns true when the widget is enabled. More...
 
virtual void setFocused (bool focused)
 Focus or unfocus the widget. More...
 
bool isFocused () const
 Returns true when the widget is focused and false otherwise. More...
 
const std::string & getWidgetType () const
 Returns the type of the widget. More...
 
ContainergetParent () const
 Returns a pointer to the parent widget. More...
 
bool isAnimationPlaying () const
 Returns whether there is an active animation (started with showWithEffect or hideWithEffect) More...
 
virtual void moveToFront ()
 Places the widget before all other widgets. More...
 
virtual void moveToBack ()
 Places the widget behind all other widgets. More...
 
void setUserData (std::any userData)
 Stores some data into the widget. More...
 
template<typename T >
getUserData () const
 Returns data stored in the widget. More...
 
void setInheritedFont (const Font &font)
 Sets the font of the widget that is used when no font is set in the renderer. More...
 
const FontgetInheritedFont () const
 Returns the font of the widget that is used when no font is set in the renderer. More...
 
void setInheritedOpacity (float opacity)
 Sets the opacity of the widget that will be multiplied with the opacity set in the renderer. More...
 
float getInheritedOpacity () const
 Returns the opacity of the widget that is multiplied with the opacity set in the renderer. More...
 
void setToolTip (Widget::Ptr toolTip)
 Sets the tool tip that should be displayed when hovering over the widget. More...
 
Widget::Ptr getToolTip () const
 Returns the tool tip that is displayed when hovering over the widget. More...
 
void setWidgetName (const sf::String &name)
 Changes the name of a widget. More...
 
sf::String getWidgetName () const
 Returns the name of a widget. More...
 
void setFocusable (bool focusable)
 Changes whether a widget could be focused. More...
 
bool isFocusable () const
 Returns whether a widget could be focused. More...
 
virtual bool canGainFocus () const
 Returns whether the widget can currently gain focus. More...
 
bool isContainer () const
 Returns whether the widget is a container widget or not. More...
 
template<typename WidgetType >
std::shared_ptr< const WidgetType > cast () const
 Downcast const widget.
 
template<typename WidgetType >
std::shared_ptr< WidgetType > cast ()
 Downcast widget.
 
- Public Member Functions inherited from tgui::SignalWidgetBase
template<typename Func , typename... Args, typename std::enable_if< std::is_convertible< Func, std::function< void(const Args &...)> >::value >::type * = nullptr>
unsigned int connect (std::string signalName, Func &&handler, const Args &... args)
 Connects a signal handler that will be called when this signal is emitted. More...
 
template<typename Func , typename... BoundArgs, typename std::enable_if<!std::is_convertible< Func, std::function< void(const BoundArgs &...)> >::value &&std::is_convertible< Func, std::function< void(const BoundArgs &..., std::shared_ptr< Widget >, const std::string &)> >::value , ::type * = nullptr>
unsigned int connect (std::string signalName, Func &&handler, BoundArgs &&... args)
 Connects a signal handler that will be called when this signal is emitted. More...
 
template<typename Func , typename... BoundArgs, typename std::enable_if<!std::is_convertible< Func, std::function< void(const BoundArgs &...)> >::value &&!std::is_convertible< Func, std::function< void(const BoundArgs &..., std::shared_ptr< Widget >, const std::string &)> >::value , ::type * = nullptr>
unsigned int connect (std::string signalName, Func &&handler, BoundArgs &&... args)
 Connects a signal handler that will be called when this signal is emitted. More...
 
template<typename Func , typename... BoundArgs>
unsigned int connect (std::initializer_list< std::string > signalNames, Func &&handler, BoundArgs &&... args)
 Connect a signal handler to multiple signals. More...
 
bool disconnect (unsigned int id)
 Disconnects a signal handler. More...
 
void disconnectAll (std::string signalName)
 Disconnects all signal handler from a certain signal. More...
 
void disconnectAll ()
 Disconnects all signal handlers from signals.
 

Static Public Member Functions

static BitmapButton::Ptr create (const sf::String &text="")
 Creates a new bitmap button widget. More...
 
static BitmapButton::Ptr copy (BitmapButton::ConstPtr button)
 Makes a copy of another button. More...
 
- Static Public Member Functions inherited from tgui::Button
static Button::Ptr create (const sf::String &text="")
 Creates a new button widget. More...
 
static Button::Ptr copy (Button::ConstPtr button)
 Makes a copy of another button. More...
 
- Static Public Member Functions inherited from tgui::ClickableWidget
static ClickableWidget::Ptr create (Layout2d size={"100%", "100%"})
 Creates a new clickable widget. More...
 
static ClickableWidget::Ptr copy (ClickableWidget::ConstPtr widget)
 Makes a copy of another clickable widget. More...
 

Protected Member Functions

std::unique_ptr< DataIO::Node > save (SavingRenderersMap &renderers) const override
 Saves the widget as a tree node in order to save it to a file.
 
void load (const std::unique_ptr< DataIO::Node > &node, const LoadingRenderersMap &renderers) override
 Loads the widget from a tree of nodes.
 
Widget::Ptr clone () const override
 Makes a copy of the widget if you don't know its exact type. More...
 
- Protected Member Functions inherited from tgui::Button
void mouseEnteredWidget () override
 This function is called when the mouse enters the widget.
 
void mouseLeftWidget () override
 This function is called when the mouse leaves the widget.
 
SignalgetSignal (std::string signalName) override
 Retrieves a signal based on its name. More...
 
void rendererChanged (const std::string &property) override
 Function called when one of the properties of the renderer is changed. More...
 
std::unique_ptr< DataIO::Node > save (SavingRenderersMap &renderers) const override
 Saves the widget as a tree node in order to save it to a file.
 
void load (const std::unique_ptr< DataIO::Node > &node, const LoadingRenderersMap &renderers) override
 Loads the widget from a tree of nodes.
 
Widget::Ptr clone () const override
 Makes a copy of the widget if you don't know its exact type. More...
 
- Protected Member Functions inherited from tgui::ClickableWidget
SignalgetSignal (std::string signalName) override
 Retrieves a signal based on its name. More...
 
Widget::Ptr clone () const override
 Makes a copy of the widget if you don't know its exact type. More...
 

Additional Inherited Members

- Public Attributes inherited from tgui::Button
SignalString onPress = {"Pressed"}
 The button was pressed. Optional parameter: text of the button.
 
- Public Attributes inherited from tgui::ClickableWidget
SignalVector2f onMousePress = {"MousePressed"}
 The mouse went down on the widget. Optional parameter: mouse position relative to widget.
 
SignalVector2f onMouseRelease = {"MouseReleased"}
 The mouse was released on top of the widget. Optional parameter: mouse position relative to widget.
 
SignalVector2f onClick = {"Clicked"}
 The widget was clicked. Optional parameter: mouse position relative to widget.
 
SignalVector2f onRightMousePress = {"RightMousePressed"}
 The right mouse button went down on the widget. Optional parameter: mouse position relative to widget.
 
SignalVector2f onRightMouseRelease = {"RightMouseReleased"}
 The right mouse button was released on top of the widget. Optional parameter: mouse position relative to widget.
 
SignalVector2f onRightClick = {"RightClicked"}
 The widget was right clicked. Optional parameter: mouse position relative to widget.
 
- Public Attributes inherited from tgui::Widget
SignalVector2f onPositionChange = {"PositionChanged"}
 The position of the widget changed. Optional parameter: new position.
 
SignalVector2f onSizeChange = {"SizeChanged"}
 The size of the widget changed. Optional parameter: new size.
 
Signal onFocus = {"Focused"}
 The widget was focused.
 
Signal onUnfocus = {"Unfocused"}
 The widget was unfocused.
 
Signal onMouseEnter = {"MouseEntered"}
 The mouse entered the widget.
 
Signal onMouseLeave = {"MouseLeft"}
 The mouse left the widget.
 
SignalAnimation onAnimationFinished = {"AnimationFinished"}
 A show or hide animation finished. Optional parameters: animation type, new widget visibility or both.
 

Detailed Description

Button widget with an image displayed next to the text (or centered in the button without text)

Member Function Documentation

◆ clone()

Widget::Ptr tgui::BitmapButton::clone ( ) const
inlineoverrideprotectedvirtual

Makes a copy of the widget if you don't know its exact type.

This function should only be used when you don't know the type of the widget. If you know what kind of widget you are copying, you should use the copy function.

Returns
Copy of the widget

Implements tgui::Widget.

◆ copy()

static BitmapButton::Ptr tgui::BitmapButton::copy ( BitmapButton::ConstPtr  button)
static

Makes a copy of another button.

Parameters
buttonThe other button
Returns
The new button

◆ create()

static BitmapButton::Ptr tgui::BitmapButton::create ( const sf::String &  text = "")
static

Creates a new bitmap button widget.

Parameters
textThe text to display on the button
Returns
The new bitmap button

◆ draw()

void tgui::BitmapButton::draw ( sf::RenderTarget &  target,
sf::RenderStates  states 
) const
overridevirtual

Draw the widget to a render target.

Parameters
targetRender target to draw to
statesCurrent render states

Implements tgui::Widget.

◆ getImage()

const Texture & tgui::BitmapButton::getImage ( ) const

Returns the image being displayed next to the text.

Returns
Glyph displayed next to text

◆ getImageScaling()

float tgui::BitmapButton::getImageScaling ( ) const

Returns the relative size of the image displayed next to the text.

Returns
Value between 0 and 1 that determines the height of the image compared to the button height. If 0 (default), the image has its original size and is unaffected by the button size

◆ setImage()

void tgui::BitmapButton::setImage ( const Texture image)

Sets the image that should be displayed next to the text.

Parameters
imageGlyph to display

◆ setImageScaling()

void tgui::BitmapButton::setImageScaling ( float  relativeHeight)

Sets the relative size of the image to display next to the text.

Parameters
relativeHeightValue between 0 and 1 that determines the height of the image compared to the button height. If set to 0 (default), the image will always have its original size, no matter what the button size is.

◆ setSize() [1/3]

virtual void tgui::Widget::setSize ( const Layout2d size)
virtual

Changes the size of the widget.

Parameters
sizeSize of the widget

Usage examples:

// Give the widget an exact size
widget->setSize({40, 30});
// Give the widget a size relative to the size of its parent
widget->setSize({"20%", "5%"});
// Make the widget 50 pixels higher than some other widget and automatically resize it when the other widget resizes
widget->setSize({200, tgui::bindHeight(otherWidget) + 50});
TGUI_API Layout bindHeight(std::shared_ptr< Widget > widget)
Bind to the height of the widget.

Reimplemented from tgui::Button.

◆ setSize() [2/3]

void tgui::BitmapButton::setSize ( const Layout2d size)
overridevirtual

Changes the size of the button.

Parameters
sizeThe new size of the button

Reimplemented from tgui::Widget.

◆ setSize() [3/3]

void tgui::Widget::setSize ( Layout  width,
Layout  height 
)
inline

Changes the size of the widget.

Parameters
widthWidth of the widget
heightHeight of the widget
Warning
This setSize overload must never be used from internal TGUI code or by custom widget implementations

◆ setText()

virtual void tgui::BitmapButton::setText ( const sf::String &  text)
overridevirtual

Changes the caption of the button.

Parameters
textNew text to draw on top of the button

Reimplemented from tgui::Button.


The documentation for this class was generated from the following file: