TGUI  0.8-beta

Child window widget. More...

#include <TGUI/Widgets/ChildWindow.hpp>

Inheritance diagram for tgui::ChildWindow:
tgui::Container tgui::Widget tgui::SignalWidgetBase tgui::MessageBox

Public Types

enum  TitleAlignment { TitleAlignment::Left, TitleAlignment::Center, TitleAlignment::Right }
 Title alignments, possible options for the setTitleAlignment function. More...
 
enum  TitleButton { None = 0, Close = 1 << 0, Maximize = 1 << 1, Minimize = 1 << 2 }
 Title buttons (use bitwise OR to combine) More...
 
typedef std::shared_ptr< ChildWindowPtr
 Shared widget pointer.
 
typedef std::shared_ptr< const ChildWindowConstPtr
 Shared constant widget pointer.
 
- Public Types inherited from tgui::Container
typedef std::shared_ptr< ContainerPtr
 Shared widget pointer.
 
typedef std::shared_ptr< const ContainerConstPtr
 Shared constant widget pointer.
 
- Public Types inherited from tgui::Widget
typedef std::shared_ptr< WidgetPtr
 Shared widget pointer.
 
typedef std::shared_ptr< const WidgetConstPtr
 Shared constant widget pointer.
 

Public Member Functions

ChildWindowRenderergetSharedRenderer ()
 Returns the renderer, which gives access to functions that determine how the widget is displayed. More...
 
ChildWindowRenderergetRenderer ()
 Returns the renderer, which gives access to functions that determine how the widget is displayed. More...
 
void setPosition (const Layout2d &position) override
 Sets the position of the widget. More...
 
void setSize (const Layout2d &size) override
 Changes the size of the child window. More...
 
Vector2f getFullSize () const override
 Returns the size of the full child window. More...
 
void setMaximumSize (Vector2f size)
 Sets the maximum size of the child window. More...
 
Vector2f getMaximumSize () const
 Returns the maximum size of the child window. More...
 
void setMinimumSize (Vector2f size)
 Sets the minimum size of the child window. More...
 
Vector2f getMinimumSize () const
 Returns the minimum size of the child window. More...
 
void setTitle (const sf::String &title)
 Changes the title that is displayed in the title bar of the child window. More...
 
const sf::String & getTitle () const
 Returns the title that is displayed in the title bar of the child window. More...
 
void setTitleTextSize (unsigned int size)
 Changes the character size of the title. More...
 
unsigned int getTitleTextSize () const
 Returns the character size of the title. More...
 
void setTitleAlignment (TitleAlignment alignment)
 Changes the title alignment. More...
 
TitleAlignment getTitleAlignment () const
 Returns the title alignment. More...
 
void setTitleButtons (unsigned int buttons)
 Changes the title buttons. More...
 
unsigned int getTitleButtons () const
 Returns the title bar buttons. More...
 
void destroy ()
 Destroys the window. More...
 
void setResizable (bool resizable=true)
 Changes whether the child window can be resized by dragging its borders or not. More...
 
bool isResizable () const
 Checks whether the child window can be resized by dragging its borders or not. More...
 
void setKeepInParent (bool enabled=true)
 Sets the child window to be kept inside its parent. More...
 
bool isKeptInParent () const
 Tells whether the child window is kept inside its parent. More...
 
Vector2f getChildWidgetsOffset () const override
 Returns the distance between the position of the container and a widget that would be drawn inside this container on relative position (0,0). More...
 
bool mouseOnWidget (Vector2f pos) const override
 Returns whether the mouse position (which is relative to the parent widget) lies on top of the widget. More...
 
void draw (sf::RenderTarget &target, sf::RenderStates states) const override
 Draw the widget to a render target. More...
 
virtual void setPosition (const Layout2d &position)
 sets the position of the widget More...
 
void setPosition (Layout x, Layout y)
 Sets the position of the widget. More...
 
virtual void setSize (const Layout2d &size)
 Changes the size of the widget. More...
 
void setSize (Layout width, Layout height)
 Changes the size of the widget. More...
 
- Public Member Functions inherited from tgui::Container
 Container (const Container &copy)
 Copy constructor.
 
 Container (Container &&copy)
 Move constructor.
 
 ~Container ()
 Destructor.
 
Containeroperator= (const Container &right)
 Overload of copy assignment operator.
 
Containeroperator= (Container &&right)
 Overload of move assignment operator.
 
const std::vector< Widget::Ptr > & getWidgets () const
 Returns a list of all the widgets. More...
 
const std::vector< sf::String > & getWidgetNames () const
 Returns a list of the names of all the widgets. More...
 
virtual void add (const Widget::Ptr &widgetPtr, const sf::String &widgetName="")
 Adds a widget to the container. More...
 
Widget::Ptr get (const sf::String &widgetName) const
 Returns a pointer to an earlier created widget. More...
 
template<class T >
T::Ptr get (const sf::String &widgetName) const
 Returns a pointer to an earlier created widget. More...
 
virtual bool remove (const Widget::Ptr &widget)
 Removes a single widget that was added to the container. More...
 
virtual void removeAllWidgets ()
 Removes all widgets that were added to the container.
 
bool setWidgetName (const Widget::Ptr &widget, const std::string &name)
 Changes the name of a widget. More...
 
std::string getWidgetName (const Widget::ConstPtr &widget) const
 Returns the name of a widget. More...
 
void uncheckRadioButtons ()
 Unchecks all the radio buttons.
 
void loadWidgetsFromFile (const std::string &filename)
 Loads the child widgets from a text file. More...
 
void saveWidgetsToFile (const std::string &filename)
 Saves the child widgets to a text file. More...
 
void loadWidgetsFromStream (std::stringstream &stream)
 Loads the child widgets from a string stream. More...
 
void loadWidgetsFromStream (std::stringstream &&stream)
 Loads the child widgets from a string stream. More...
 
void saveWidgetsToStream (std::stringstream &stream) const
 Saves the child widgets to a text file. More...
 
void moveWidgetToFront (const Widget::Ptr &widget)
 Places a widget before all other widgets. More...
 
void moveWidgetToBack (const Widget::Ptr &widget)
 Places a widget behind all other widgets. More...
 
bool focusNextWidget ()
 Focuses the next widget in this container. More...
 
bool focusPreviousWidget ()
 Focuses the previous widget in this container. More...
 
void setFocused (bool focused) override
 Focus or unfocus the widget. More...
 
- Public Member Functions inherited from tgui::Widget
 Widget ()
 Default constructor.
 
 Widget (const Widget &)
 Copy constructor.
 
 Widget (Widget &&)
 Move constructor.
 
 ~Widget ()
 Destructor.
 
Widgetoperator= (const Widget &)
 Overload of copy assignment operator.
 
Widgetoperator= (Widget &&)
 Move assignment.
 
void setRenderer (std::shared_ptr< RendererData > rendererData)
 Sets a new renderer for the widget. The renderer determines how the widget looks. More...
 
WidgetRenderergetSharedRenderer ()
 Returns the renderer, which gives access to functions that determine how the widget is displayed. More...
 
WidgetRenderergetRenderer ()
 Returns the renderer, which gives access to functions that determine how the widget is displayed. More...
 
void setPosition (Layout x, Layout y)
 Sets the position of the widget. More...
 
Vector2f getPosition () const
 Gets the position of the widget. More...
 
void setSize (Layout width, Layout height)
 Changes the size of the widget. More...
 
Vector2f getSize () const
 Returns the size of the widget. More...
 
virtual Vector2f getAbsolutePosition () const
 Get the absolute position of the widget instead of the relative position to its parent. More...
 
virtual Vector2f getWidgetOffset () const
 Returns the distance between the position where the widget is drawn and where the widget is placed. More...
 
virtual void showWithEffect (ShowAnimationType type, sf::Time duration)
 Shows the widget by introducing it with an animation. More...
 
virtual void hideWithEffect (ShowAnimationType type, sf::Time duration)
 Hides the widget by making it leave with an animation. More...
 
virtual void setVisible (bool visible)
 Shows or hides a widget. More...
 
bool isVisible () const
 Returns true when the widget is visible. More...
 
virtual void setEnabled (bool enabled)
 Enables or disables the widget. More...
 
bool isEnabled () const
 Returns true when the widget is enabled. More...
 
bool isFocused () const
 Returns true when the widget is focused and false otherwise. More...
 
const std::string & getWidgetType () const
 Returns the type of the widget. More...
 
ContainergetParent () const
 Returns a pointer to the parent widget. More...
 
virtual void moveToFront ()
 Places the widget before all other widgets. More...
 
virtual void moveToBack ()
 Places the widget behind all other widgets. More...
 
void setUserData (tgui::Any userData)
 Stores some data into the widget. More...
 
template<typename T >
getUserData () const
 Returns data stored in the widget. More...
 
void setInheritedFont (const Font &font)
 Sets the font of the widget that is used when no font is set in the renderer. More...
 
const FontgetInheritedFont () const
 Returns the font of the widget that is used when no font is set in the renderer. More...
 
void setInheritedOpacity (float opacity)
 Sets the opacity of the widget that will be multiplied with the opacity set in the renderer. More...
 
float getInheritedOpacity () const
 Returns the opacity of the widget that is multiplied with the opacity set in the renderer. More...
 
void setToolTip (Widget::Ptr toolTip)
 Sets the tool tip that should be displayed when hovering over the widget. More...
 
Widget::Ptr getToolTip () const
 Returns the tool tip that is displayed when hovering over the widget. More...
 
virtual bool canGainFocus () const
 Returns whether the widget can gain focus. More...
 
bool isContainer () const
 Returns whether the widget is a container widget or not. More...
 
template<typename WidgetType >
std::shared_ptr< const WidgetType > cast () const
 Downcast const widget.
 
template<typename WidgetType >
std::shared_ptr< WidgetType > cast ()
 Downcast widget.
 
- Public Member Functions inherited from tgui::SignalWidgetBase
template<typename Func , typename... Args, typename std::enable_if< std::is_convertible< Func, std::function< void(const Args &...)>>::value >::type * = nullptr>
unsigned int connect (std::string signalName, Func &&handler, const Args &... args)
 Connects a signal handler that will be called when this signal is emitted. More...
 
template<typename Func , typename... BoundArgs, typename std::enable_if< std::is_convertible< Func, std::function< void(const BoundArgs &..., std::shared_ptr< Widget >, const std::string &)>>::value >::type * = nullptr>
unsigned int connect (std::string signalName, Func &&handler, BoundArgs &&... args)
 Connects a signal handler that will be called when this signal is emitted. More...
 
template<typename Func , typename... BoundArgs, typename std::enable_if<!std::is_convertible< Func, std::function< void(const BoundArgs &...)>>::value &&!std::is_convertible< Func, std::function< void(const BoundArgs &..., std::shared_ptr< Widget >, const std::string &)>>::value >::type * = nullptr>
unsigned int connect (std::string signalName, Func &&handler, BoundArgs &&... args)
 Connects a signal handler that will be called when this signal is emitted. More...
 
template<typename Func , typename... BoundArgs>
unsigned int connect (std::initializer_list< std::string > signalNames, Func &&handler, BoundArgs &&... args)
 Connect a signal handler to multiple signals. More...
 
bool disconnect (unsigned int id)
 Disconnects a signal handler. More...
 
void disconnectAll (std::string signalName)
 Disconnects all signal handler from a certain signal. More...
 
void disconnectAll ()
 Disconnects all signal handlers from signals.
 

Static Public Member Functions

static ChildWindow::Ptr create (const sf::String &title="", unsigned int titleButtons=TitleButton::Close)
 Creates a new child window widget. More...
 
static ChildWindow::Ptr copy (ChildWindow::ConstPtr childWindow)
 Makes a copy of another child window. More...
 

Public Attributes

Signal onMousePress = {"MousePressed"}
 The mouse went down on the widget.
 
SignalChildWindow onClose = {"Closed"}
 The window was closed. Optional parameter: pointer to the window.
 
SignalChildWindow onMinimize = {"Minimized"}
 The window was minimized. Optional parameter: pointer to the window.
 
SignalChildWindow onMaximize = {"Maximized"}
 The window was maximized. Optional parameter: pointer to the window.
 
- Public Attributes inherited from tgui::Widget
SignalVector2f onPositionChange = {"PositionChanged"}
 The position of the widget changed. Optional parameter: new position.
 
SignalVector2f onSizeChange = {"SizeChanged"}
 The size of the widget changed. Optional parameter: new size.
 
Signal onFocus = {"Focused"}
 The widget was focused.
 
Signal onUnfocus = {"Unfocused"}
 The widget was unfocused.
 
Signal onMouseEnter = {"MouseEntered"}
 The mouse entered the widget.
 
Signal onMouseLeave = {"MouseLeft"}
 The mouse left the widget.
 

Protected Member Functions

SignalgetSignal (std::string signalName) override
 Retrieves a signal based on its name. More...
 
void rendererChanged (const std::string &property) override
 Function called when one of the properties of the renderer is changed. More...
 
std::unique_ptr< DataIO::Node > save (SavingRenderersMap &renderers) const override
 Saves the widget as a tree node in order to save it to a file.
 
void load (const std::unique_ptr< DataIO::Node > &node, const LoadingRenderersMap &renderers) override
 Loads the widget from a tree of nodes.
 
Widget::Ptr clone () const override
 Makes a copy of the widget if you don't know its exact type. More...
 
- Protected Member Functions inherited from tgui::Widget
virtual void mouseEnteredWidget ()
 This function is called when the mouse enters the widget.
 
virtual void mouseLeftWidget ()
 This function is called when the mouse leaves the widget.
 

Detailed Description

Child window widget.

Member Enumeration Documentation

◆ TitleAlignment

Title alignments, possible options for the setTitleAlignment function.

Enumerator
Left 

Places the title on the left side of the title bar.

Center 

Places the title in the middle of the title bar.

Right 

Places the title on the right side of the title bar.

◆ TitleButton

Title buttons (use bitwise OR to combine)

Enumerator
None 

No buttons.

Close 

Include a close button.

Maximize 

Include a maximize button.

Minimize 

Include a minimize button.

Member Function Documentation

◆ clone()

Widget::Ptr tgui::ChildWindow::clone ( ) const
inlineoverrideprotectedvirtual

Makes a copy of the widget if you don't know its exact type.

This function should only be used when you don't know the type of the widget. If you know what kind of widget you are copying, you should use the copy function.

Returns
Copy of the widget

Implements tgui::Widget.

Reimplemented in tgui::MessageBox.

◆ copy()

static ChildWindow::Ptr tgui::ChildWindow::copy ( ChildWindow::ConstPtr  childWindow)
static

Makes a copy of another child window.

Parameters
childWindowThe other child window
Returns
The new child window

◆ create()

static ChildWindow::Ptr tgui::ChildWindow::create ( const sf::String &  title = "",
unsigned int  titleButtons = TitleButton::Close 
)
static

Creates a new child window widget.

Returns
The new child window

◆ destroy()

void tgui::ChildWindow::destroy ( )

Destroys the window.

When no callback is requested when closing the window, this function will be called automatically.

When you requested a callback then you get the opportunity to cancel the closing of the window. If you want to keep it open then don't do anything, if you want to close it then just call this function.

◆ draw()

void tgui::ChildWindow::draw ( sf::RenderTarget &  target,
sf::RenderStates  states 
) const
overridevirtual

Draw the widget to a render target.

Parameters
targetRender target to draw to
statesCurrent render states

Implements tgui::Widget.

◆ getChildWidgetsOffset()

Vector2f tgui::ChildWindow::getChildWidgetsOffset ( ) const
overridevirtual

Returns the distance between the position of the container and a widget that would be drawn inside this container on relative position (0,0).

Returns
Offset of the widgets in the container

Reimplemented from tgui::Container.

◆ getFullSize()

Vector2f tgui::ChildWindow::getFullSize ( ) const
overridevirtual

Returns the size of the full child window.

Returns
Size of the child window

The size returned by this function is the size of the child window, including the title bar and the borders.

Reimplemented from tgui::Widget.

◆ getMaximumSize()

Vector2f tgui::ChildWindow::getMaximumSize ( ) const

Returns the maximum size of the child window.

Returns
Maximum size of the child window

The size returned by this function is the maximum size of the child window, excluding the title bar and the borders.

◆ getMinimumSize()

Vector2f tgui::ChildWindow::getMinimumSize ( ) const

Returns the minimum size of the child window.

Returns
Minimum size of the child window

The size returned by this function is the minimum size of the child window, excluding the title bar and the borders.

◆ getRenderer()

ChildWindowRenderer* tgui::ChildWindow::getRenderer ( )

Returns the renderer, which gives access to functions that determine how the widget is displayed.

Returns
Temporary pointer to the renderer
Warning
After calling this function, the widget has its own copy of the renderer and it will no longer be shared.

◆ getSharedRenderer()

ChildWindowRenderer* tgui::ChildWindow::getSharedRenderer ( )

Returns the renderer, which gives access to functions that determine how the widget is displayed.

Returns
Temporary pointer to the renderer that may be shared with other widgets using the same renderer

◆ getSignal()

Signal& tgui::ChildWindow::getSignal ( std::string  signalName)
overrideprotectedvirtual

Retrieves a signal based on its name.

Parameters
signalNameName of the signal
Returns
Signal that corresponds to the name
Exceptions
Exceptionwhen the name does not match any signal

Reimplemented from tgui::Widget.

Reimplemented in tgui::MessageBox.

◆ getTitle()

const sf::String& tgui::ChildWindow::getTitle ( ) const

Returns the title that is displayed in the title bar of the child window.

Returns
Title of the child window

◆ getTitleAlignment()

TitleAlignment tgui::ChildWindow::getTitleAlignment ( ) const

Returns the title alignment.

Returns
How the title is aligned in the title bar

◆ getTitleButtons()

unsigned int tgui::ChildWindow::getTitleButtons ( ) const

Returns the title bar buttons.

Returns
Which buttons are available in the title bar

◆ getTitleTextSize()

unsigned int tgui::ChildWindow::getTitleTextSize ( ) const

Returns the character size of the title.

Returns
The current title text size

◆ isKeptInParent()

bool tgui::ChildWindow::isKeptInParent ( ) const

Tells whether the child window is kept inside its parent.

Returns
When it's set to true, the child window will always be kept automatically inside its parent. It will be fully kept on left, right and top. At the bottom of the parent only the title bar will be kept inside. It's set to false by default

◆ isResizable()

bool tgui::ChildWindow::isResizable ( ) const

Checks whether the child window can be resized by dragging its borders or not.

Returns
Can the user change the size of the window by dragging one of the borders?

◆ mouseOnWidget()

bool tgui::ChildWindow::mouseOnWidget ( Vector2f  pos) const
overridevirtual

Returns whether the mouse position (which is relative to the parent widget) lies on top of the widget.

Returns
Is the mouse on top of the widget?

Implements tgui::Widget.

◆ rendererChanged()

void tgui::ChildWindow::rendererChanged ( const std::string &  property)
overrideprotectedvirtual

Function called when one of the properties of the renderer is changed.

Parameters
propertyLowercase name of the property that was changed

Reimplemented from tgui::Container.

Reimplemented in tgui::MessageBox.

◆ setKeepInParent()

void tgui::ChildWindow::setKeepInParent ( bool  enabled = true)

Sets the child window to be kept inside its parent.

Parameters
enabledWhen it's set to true, the child window will always be kept automatically inside its parent. It will be fully kept on left, right and top. At the bottom of the parent only the title bar will be kept inside. It's set to false by default

◆ setMaximumSize()

void tgui::ChildWindow::setMaximumSize ( Vector2f  size)

Sets the maximum size of the child window.

Parameters
sizeSets the new maximum size of the child window

This function sets the maximum size of the window excluding borders and titlebar. If the window is larger than the new maximum size, it will automatically be resized down.

◆ setMinimumSize()

void tgui::ChildWindow::setMinimumSize ( Vector2f  size)

Sets the minimum size of the child window.

Parameters
sizeSets the new minimum size of the child window

This function sets the minimum size of the window excluding borders and titlebar. If the window is smaller than the new minimum size, it will automatically be resized up.

◆ setPosition() [1/3]

void tgui::ChildWindow::setPosition ( const Layout2d position)
overridevirtual

Sets the position of the widget.

This function completely overwrites the previous position. See the move function to apply an offset based on the previous position instead. The default position of a transformable widget is (0, 0).

Parameters
positionNew position
See also
move, getPosition

Reimplemented from tgui::Widget.

◆ setPosition() [2/3]

virtual void tgui::Widget::setPosition

sets the position of the widget

This function completely overwrites the previous position. See the move function to apply an offset based on the previous position instead. The default position of a transformable widget is (0, 0).

Parameters
positionNew position
See also
move, getPosition

Usage examples:

// Place the widget on an exact position
widget->setPosition({40, 30});
// Place the widget relative to the size of its parent
widget->setPosition({"5%", "10%"});
// Place the widget 50 pixels below another widget and automatically move it when the other widget moves
widget->setPosition({tgui::bindLeft(otherWidget), tgui::bindBottom(otherWidget) + 50});

◆ setPosition() [3/3]

void tgui::Widget::setPosition
inline

Sets the position of the widget.

This function completely overwrites the previous position. See the move function to apply an offset based on the previous position instead. The default position of a transformable widget is (0, 0).

Parameters
xNew x coordinate
yNew y coordinate
Warning
This setPosition overload must never be used from internal TGUI code or by custom widget implementations

◆ setResizable()

void tgui::ChildWindow::setResizable ( bool  resizable = true)

Changes whether the child window can be resized by dragging its borders or not.

Parameters
resizableCan the user change the size of the window by dragging one of the borders?

◆ setSize() [1/3]

void tgui::ChildWindow::setSize ( const Layout2d size)
overridevirtual

Changes the size of the child window.

Parameters
sizeSets the new size of the child window

This is the size of the child window, without the title bar nor the borders.

Reimplemented from tgui::Widget.

◆ setSize() [2/3]

void tgui::Widget::setSize
inline

Changes the size of the widget.

Parameters
widthWidth of the widget
heightHeight of the widget
Warning
This setSize overload must never be used from internal TGUI code or by custom widget implementations

◆ setSize() [3/3]

virtual void tgui::Widget::setSize

Changes the size of the widget.

Parameters
sizeSize of the widget

Usage examples:

// Give the widget an exact size
widget->setSize({40, 30});
// Give the widget a size relative to the size of its parent
widget->setSize({"20%", "5%"});
// Make the widget 50 pixels higher than some other widget and automatically resize it when the other widget resizes
widget->setSize({200, tgui::bindHeight(otherWidget) + 50});

◆ setTitle()

void tgui::ChildWindow::setTitle ( const sf::String &  title)

Changes the title that is displayed in the title bar of the child window.

Parameters
titleNew title for the child window

◆ setTitleAlignment()

void tgui::ChildWindow::setTitleAlignment ( TitleAlignment  alignment)

Changes the title alignment.

Parameters
alignmentHow should the title be aligned in the title bar?

◆ setTitleButtons()

void tgui::ChildWindow::setTitleButtons ( unsigned int  buttons)

Changes the title buttons.

Parameters
buttonsWhich buttons should be available in the title bar?

By default ChildWindows only display a close button. You may set the window to show a combination of buttons. For example, the following will set the ChildWindow to have both a minimize and close button.

childWindow->setTitleButtons(ChildWindow::TitleButtons::Minimize | ChildWindow::TitleButtons::Close);

◆ setTitleTextSize()

void tgui::ChildWindow::setTitleTextSize ( unsigned int  size)

Changes the character size of the title.

Parameters
sizeThe new title text size. If the size is set to 0 then the character size is determined by the height of the title bar.

The documentation for this class was generated from the following file: