TGUI  0.8.9

Spin button widget. More...

#include <TGUI/Widgets/SpinButton.hpp>

Inheritance diagram for tgui::SpinButton:
tgui::ClickableWidget tgui::Widget tgui::SignalWidgetBase

Public Types

typedef std::shared_ptr< SpinButtonPtr
 Shared widget pointer.
 
typedef std::shared_ptr< const SpinButtonConstPtr
 Shared constant widget pointer.
 
- Public Types inherited from tgui::ClickableWidget
typedef std::shared_ptr< ClickableWidgetPtr
 Shared widget pointer.
 
typedef std::shared_ptr< const ClickableWidgetConstPtr
 Shared constant widget pointer.
 
- Public Types inherited from tgui::Widget
typedef std::shared_ptr< WidgetPtr
 Shared widget pointer.
 
typedef std::shared_ptr< const WidgetConstPtr
 Shared constant widget pointer.
 

Public Member Functions

SpinButtonRenderergetSharedRenderer ()
 Returns the renderer, which gives access to functions that determine how the widget is displayed. More...
 
SpinButtonRenderergetRenderer ()
 Returns the renderer, which gives access to functions that determine how the widget is displayed. More...
 
void setSize (const Layout2d &size) override
 Changes the size of the spin button. More...
 
void setMinimum (float minimum)
 Sets a minimum value. More...
 
float getMinimum () const
 Returns the minimum value. More...
 
void setMaximum (float maximum)
 Sets a maximum value. More...
 
float getMaximum () const
 Returns the maximum value. More...
 
void setValue (float value)
 Changes the current value. More...
 
float getValue () const
 Returns the current value. More...
 
void setStep (float step)
 Changes how much the value changes on each arrow press. More...
 
float getStep () const
 Returns the number of positions the thumb advances with each move. More...
 
void setVerticalScroll (bool vertical)
 Changes whether the spin button lies horizontally or vertically. More...
 
bool getVerticalScroll () const
 Returns whether the spin button lies horizontally or vertically. More...
 
void draw (sf::RenderTarget &target, sf::RenderStates states) const override
 Draw the widget to a render target. More...
 
virtual void setSize (const Layout2d &size)
 Changes the size of the widget. More...
 
void setSize (Layout width, Layout height)
 Changes the size of the widget. More...
 
- Public Member Functions inherited from tgui::ClickableWidget
 ClickableWidget ()
 Default constructor.
 
bool mouseOnWidget (Vector2f pos) const override
 Returns whether the mouse position (which is relative to the parent widget) lies on top of the widget. More...
 
- Public Member Functions inherited from tgui::Widget
 Widget ()
 Default constructor.
 
 Widget (const Widget &)
 Copy constructor.
 
 Widget (Widget &&)
 Move constructor.
 
 ~Widget ()
 Destructor.
 
Widgetoperator= (const Widget &)
 Overload of copy assignment operator.
 
Widgetoperator= (Widget &&)
 Move assignment.
 
void setRenderer (std::shared_ptr< RendererData > rendererData)
 Sets a new renderer for the widget. The renderer determines how the widget looks. More...
 
WidgetRenderergetSharedRenderer ()
 Returns the renderer, which gives access to functions that determine how the widget is displayed. More...
 
WidgetRenderergetRenderer ()
 Returns the renderer, which gives access to functions that determine how the widget is displayed. More...
 
virtual void setPosition (const Layout2d &position)
 sets the position of the widget More...
 
void setPosition (Layout x, Layout y)
 Sets the position of the widget. More...
 
Vector2f getPosition () const
 Gets the position of the widget. More...
 
void setSize (Layout width, Layout height)
 Changes the size of the widget. More...
 
Vector2f getSize () const
 Returns the size of the widget. More...
 
virtual Vector2f getFullSize () const
 Returns the entire size that the widget is using. More...
 
virtual Vector2f getAbsolutePosition () const
 Get the absolute position of the widget instead of the relative position to its parent. More...
 
virtual Vector2f getWidgetOffset () const
 Returns the distance between the position where the widget is drawn and where the widget is placed. More...
 
virtual void showWithEffect (ShowAnimationType type, sf::Time duration)
 Shows the widget by introducing it with an animation. More...
 
virtual void hideWithEffect (ShowAnimationType type, sf::Time duration)
 Hides the widget by making it leave with an animation. More...
 
virtual void setVisible (bool visible)
 Shows or hides a widget. More...
 
bool isVisible () const
 Returns true when the widget is visible. More...
 
virtual void setEnabled (bool enabled)
 Enables or disables the widget. More...
 
bool isEnabled () const
 Returns true when the widget is enabled. More...
 
virtual void setFocused (bool focused)
 Focus or unfocus the widget. More...
 
bool isFocused () const
 Returns true when the widget is focused and false otherwise. More...
 
const std::string & getWidgetType () const
 Returns the type of the widget. More...
 
ContainergetParent () const
 Returns a pointer to the parent widget. More...
 
bool isAnimationPlaying () const
 Returns whether there is an active animation (started with showWithEffect or hideWithEffect) More...
 
virtual void moveToFront ()
 Places the widget before all other widgets. More...
 
virtual void moveToBack ()
 Places the widget behind all other widgets. More...
 
void setUserData (std::any userData)
 Stores some data into the widget. More...
 
template<typename T >
getUserData () const
 Returns data stored in the widget. More...
 
void setInheritedFont (const Font &font)
 Sets the font of the widget that is used when no font is set in the renderer. More...
 
const FontgetInheritedFont () const
 Returns the font of the widget that is used when no font is set in the renderer. More...
 
void setInheritedOpacity (float opacity)
 Sets the opacity of the widget that will be multiplied with the opacity set in the renderer. More...
 
float getInheritedOpacity () const
 Returns the opacity of the widget that is multiplied with the opacity set in the renderer. More...
 
virtual void setTextSize (unsigned int size)
 Changes the character size of text in this widget if it uses text. More...
 
virtual unsigned int getTextSize () const
 Returns the character size of text in this widget. More...
 
void setToolTip (Widget::Ptr toolTip)
 Sets the tool tip that should be displayed when hovering over the widget. More...
 
Widget::Ptr getToolTip () const
 Returns the tool tip that is displayed when hovering over the widget. More...
 
void setWidgetName (const sf::String &name)
 Changes the name of a widget. More...
 
sf::String getWidgetName () const
 Returns the name of a widget. More...
 
void setFocusable (bool focusable)
 Changes whether a widget could be focused. More...
 
bool isFocusable () const
 Returns whether a widget could be focused. More...
 
virtual bool canGainFocus () const
 Returns whether the widget can currently gain focus. More...
 
bool isContainer () const
 Returns whether the widget is a container widget or not. More...
 
template<typename WidgetType >
std::shared_ptr< const WidgetType > cast () const
 Downcast const widget.
 
template<typename WidgetType >
std::shared_ptr< WidgetType > cast ()
 Downcast widget.
 
- Public Member Functions inherited from tgui::SignalWidgetBase
template<typename Func , typename... Args, typename std::enable_if< std::is_convertible< Func, std::function< void(const Args &...)> >::value >::type * = nullptr>
unsigned int connect (std::string signalName, Func &&handler, const Args &... args)
 Connects a signal handler that will be called when this signal is emitted. More...
 
template<typename Func , typename... BoundArgs, typename std::enable_if<!std::is_convertible< Func, std::function< void(const BoundArgs &...)> >::value &&std::is_convertible< Func, std::function< void(const BoundArgs &..., std::shared_ptr< Widget >, const std::string &)> >::value , ::type * = nullptr>
unsigned int connect (std::string signalName, Func &&handler, BoundArgs &&... args)
 Connects a signal handler that will be called when this signal is emitted. More...
 
template<typename Func , typename... BoundArgs, typename std::enable_if<!std::is_convertible< Func, std::function< void(const BoundArgs &...)> >::value &&!std::is_convertible< Func, std::function< void(const BoundArgs &..., std::shared_ptr< Widget >, const std::string &)> >::value , ::type * = nullptr>
unsigned int connect (std::string signalName, Func &&handler, BoundArgs &&... args)
 Connects a signal handler that will be called when this signal is emitted. More...
 
template<typename Func , typename... BoundArgs>
unsigned int connect (std::initializer_list< std::string > signalNames, Func &&handler, BoundArgs &&... args)
 Connect a signal handler to multiple signals. More...
 
bool disconnect (unsigned int id)
 Disconnects a signal handler. More...
 
void disconnectAll (std::string signalName)
 Disconnects all signal handler from a certain signal. More...
 
void disconnectAll ()
 Disconnects all signal handlers from signals.
 

Static Public Member Functions

static SpinButton::Ptr create (float minimum=0, float maximum=10)
 Creates a new spin button widget. More...
 
static SpinButton::Ptr copy (SpinButton::ConstPtr spinButton)
 Makes a copy of another spin button. More...
 
- Static Public Member Functions inherited from tgui::ClickableWidget
static ClickableWidget::Ptr create (Layout2d size={"100%", "100%"})
 Creates a new clickable widget. More...
 
static ClickableWidget::Ptr copy (ClickableWidget::ConstPtr widget)
 Makes a copy of another clickable widget. More...
 

Public Attributes

SignalFloat onValueChange = {"ValueChanged"}
 Value of the spin button changed. Optional parameter: new value.
 
- Public Attributes inherited from tgui::ClickableWidget
SignalVector2f onMousePress = {"MousePressed"}
 The mouse went down on the widget. Optional parameter: mouse position relative to widget.
 
SignalVector2f onMouseRelease = {"MouseReleased"}
 The mouse was released on top of the widget. Optional parameter: mouse position relative to widget.
 
SignalVector2f onClick = {"Clicked"}
 The widget was clicked. Optional parameter: mouse position relative to widget.
 
SignalVector2f onRightMousePress = {"RightMousePressed"}
 The right mouse button went down on the widget. Optional parameter: mouse position relative to widget.
 
SignalVector2f onRightMouseRelease = {"RightMouseReleased"}
 The right mouse button was released on top of the widget. Optional parameter: mouse position relative to widget.
 
SignalVector2f onRightClick = {"RightClicked"}
 The widget was right clicked. Optional parameter: mouse position relative to widget.
 
- Public Attributes inherited from tgui::Widget
SignalVector2f onPositionChange = {"PositionChanged"}
 The position of the widget changed. Optional parameter: new position.
 
SignalVector2f onSizeChange = {"SizeChanged"}
 The size of the widget changed. Optional parameter: new size.
 
Signal onFocus = {"Focused"}
 The widget was focused.
 
Signal onUnfocus = {"Unfocused"}
 The widget was unfocused.
 
Signal onMouseEnter = {"MouseEntered"}
 The mouse entered the widget.
 
Signal onMouseLeave = {"MouseLeft"}
 The mouse left the widget.
 
SignalAnimation onAnimationFinished = {"AnimationFinished"}
 A show or hide animation finished. Optional parameters: animation type, new widget visibility or both.
 

Protected Member Functions

SignalgetSignal (std::string signalName) override
 Retrieves a signal based on its name. More...
 
void rendererChanged (const std::string &property) override
 Function called when one of the properties of the renderer is changed. More...
 
std::unique_ptr< DataIO::Node > save (SavingRenderersMap &renderers) const override
 Saves the widget as a tree node in order to save it to a file.
 
void load (const std::unique_ptr< DataIO::Node > &node, const LoadingRenderersMap &renderers) override
 Loads the widget from a tree of nodes.
 
Widget::Ptr clone () const override
 Makes a copy of the widget if you don't know its exact type. More...
 
- Protected Member Functions inherited from tgui::Widget
virtual void mouseEnteredWidget ()
 This function is called when the mouse enters the widget.
 
virtual void mouseLeftWidget ()
 This function is called when the mouse leaves the widget.
 

Detailed Description

Spin button widget.

Member Function Documentation

◆ clone()

Widget::Ptr tgui::SpinButton::clone ( ) const
inlineoverrideprotectedvirtual

Makes a copy of the widget if you don't know its exact type.

This function should only be used when you don't know the type of the widget. If you know what kind of widget you are copying, you should use the copy function.

Returns
Copy of the widget

Reimplemented from tgui::ClickableWidget.

◆ copy()

static SpinButton::Ptr tgui::SpinButton::copy ( SpinButton::ConstPtr  spinButton)
static

Makes a copy of another spin button.

Parameters
spinButtonThe other spin button
Returns
The new spin button

◆ create()

static SpinButton::Ptr tgui::SpinButton::create ( float  minimum = 0,
float  maximum = 10 
)
static

Creates a new spin button widget.

Parameters
minimumThe minimum value of the spin button
maximumThe maximum value of the spin button
Returns
The new spin button

◆ draw()

void tgui::SpinButton::draw ( sf::RenderTarget &  target,
sf::RenderStates  states 
) const
overridevirtual

Draw the widget to a render target.

Parameters
targetRender target to draw to
statesCurrent render states

Reimplemented from tgui::ClickableWidget.

◆ getMaximum()

float tgui::SpinButton::getMaximum ( ) const

Returns the maximum value.

Returns
The current maximum value

The default maximum value 10.

◆ getMinimum()

float tgui::SpinButton::getMinimum ( ) const

Returns the minimum value.

Returns
The current minimum value

The default minimum value 0.

◆ getRenderer()

SpinButtonRenderer * tgui::SpinButton::getRenderer ( )

Returns the renderer, which gives access to functions that determine how the widget is displayed.

Returns
Temporary pointer to the renderer
Warning
After calling this function, the widget has its own copy of the renderer and it will no longer be shared.

◆ getSharedRenderer()

SpinButtonRenderer * tgui::SpinButton::getSharedRenderer ( )

Returns the renderer, which gives access to functions that determine how the widget is displayed.

Returns
Temporary pointer to the renderer that may be shared with other widgets using the same renderer

◆ getSignal()

Signal & tgui::SpinButton::getSignal ( std::string  signalName)
overrideprotectedvirtual

Retrieves a signal based on its name.

Parameters
signalNameName of the signal
Returns
Signal that corresponds to the name
Exceptions
Exceptionwhen the name does not match any signal

Reimplemented from tgui::ClickableWidget.

◆ getStep()

float tgui::SpinButton::getStep ( ) const

Returns the number of positions the thumb advances with each move.

Returns
The current step size
See also
setStep

◆ getValue()

float tgui::SpinButton::getValue ( ) const

Returns the current value.

Returns
The current value

The default value is 0.

◆ getVerticalScroll()

bool tgui::SpinButton::getVerticalScroll ( ) const

Returns whether the spin button lies horizontally or vertically.

Returns
Does the spin button lie vertically?

◆ rendererChanged()

void tgui::SpinButton::rendererChanged ( const std::string &  property)
overrideprotectedvirtual

Function called when one of the properties of the renderer is changed.

Parameters
propertyLowercase name of the property that was changed

Reimplemented from tgui::Widget.

◆ setMaximum()

void tgui::SpinButton::setMaximum ( float  maximum)

Sets a maximum value.

Parameters
maximumThe new maximum value

When the value is too big then it will be changed to this maximum. The default maximum value is 10.

◆ setMinimum()

void tgui::SpinButton::setMinimum ( float  minimum)

Sets a minimum value.

Parameters
minimumThe new minimum value

When the value is too small then it will be changed to this minimum. The default minimum value is 0.

◆ setSize() [1/3]

virtual void tgui::Widget::setSize ( const Layout2d size)
virtual

Changes the size of the widget.

Parameters
sizeSize of the widget

Usage examples:

// Give the widget an exact size
widget->setSize({40, 30});
// Give the widget a size relative to the size of its parent
widget->setSize({"20%", "5%"});
// Make the widget 50 pixels higher than some other widget and automatically resize it when the other widget resizes
widget->setSize({200, tgui::bindHeight(otherWidget) + 50});
TGUI_API Layout bindHeight(std::shared_ptr< Widget > widget)
Bind to the height of the widget.

Reimplemented from tgui::Widget.

◆ setSize() [2/3]

void tgui::SpinButton::setSize ( const Layout2d size)
overridevirtual

Changes the size of the spin button.

Parameters
sizeThe new size of the spin button

Note that the VerticalScroll propery is changed by this function based on the given width and height.

Reimplemented from tgui::Widget.

◆ setSize() [3/3]

void tgui::Widget::setSize ( Layout  width,
Layout  height 
)
inline

Changes the size of the widget.

Parameters
widthWidth of the widget
heightHeight of the widget
Warning
This setSize overload must never be used from internal TGUI code or by custom widget implementations

◆ setStep()

void tgui::SpinButton::setStep ( float  step)

Changes how much the value changes on each arrow press.

Parameters
stepThe new step size
Precondition
The step size must be a positive value or 0.

◆ setValue()

void tgui::SpinButton::setValue ( float  value)

Changes the current value.

Parameters
valueThe new value

The value can't be smaller than the minimum or bigger than the maximum. The default value is 0.

◆ setVerticalScroll()

void tgui::SpinButton::setVerticalScroll ( bool  vertical)

Changes whether the spin button lies horizontally or vertically.

Parameters
verticalShould the spin button lie vertically?

This function will swap the width and height of the spin button if it didn't lie in the wanted direction.


The documentation for this class was generated from the following file: