TGUI
1.6.1
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Backend renderer that uses raylib. More...
#include <TGUI/Backend/Renderer/Raylib/BackendRendererRaylib.hpp>
Public Member Functions | |
BackendRendererRaylib () | |
Initializes the backend renderer. | |
std::shared_ptr< BackendTexture > | createTexture () override |
Creates a new empty texture object. | |
unsigned int | getMaximumTextureSize () override |
Get the maximum allowed texture size. | |
Public Member Functions inherited from tgui::BackendRenderer | |
virtual | ~BackendRenderer ()=default |
Virtual destructor. | |
virtual std::shared_ptr< BackendText > | createText () |
Creates a new empty text object. | |
Backend renderer that uses raylib.
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nodiscardoverridevirtual |
Creates a new empty texture object.
Implements tgui::BackendRenderer.
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nodiscardoverridevirtual |
Get the maximum allowed texture size.
Implements tgui::BackendRenderer.