TGUI
1.1
|
Serializes an settable property. More...
#include <TGUI/Loading/Serializer.hpp>
Public Types | |
using | SerializeFunc = std::function< String(ObjectConverter &&)> |
Static Public Member Functions | |
static TGUI_NODISCARD String | serialize (ObjectConverter &&object) |
static void | setFunction (ObjectConverter::Type type, const SerializeFunc &serializer) |
static TGUI_NODISCARD const SerializeFunc & | getFunction (ObjectConverter::Type type) |
Serializes an settable property.