TGUI  0.7.8
tgui::TextureManager Class Reference

Static Public Member Functions

static bool getTexture (Texture &texture, const sf::String &filename, const sf::IntRect &partRect=sf::IntRect(0, 0, 0, 0))
 Loads a texture. More...
static void copyTexture (std::shared_ptr< TextureData > textureDataToCopy)
 Share the image with another texture. More...
static void removeTexture (std::shared_ptr< TextureData > textureDataToRemove)
 Removes the texture. More...

Member Function Documentation

◆ copyTexture()

static void tgui::TextureManager::copyTexture ( std::shared_ptr< TextureData >  textureDataToCopy)

Share the image with another texture.

textureDataToCopyThe original texture data that will now be reused.

◆ getTexture()

static bool tgui::TextureManager::getTexture ( Texture texture,
const sf::String &  filename,
const sf::IntRect &  partRect = sf::IntRect(0, 0, 0, 0) 

Loads a texture.

textureThe texture object to store the loaded image.
filenameFilename of the image to load.
partRectLoad only part of the image. Don't pass this parameter if you want to load the full image.

The second time you call this function with the same filename, the previously loaded image will be reused.

False when the image could not be loaded, true otherwise.

◆ removeTexture()

static void tgui::TextureManager::removeTexture ( std::shared_ptr< TextureData >  textureDataToRemove)

Removes the texture.

textureDataToRemoveThe texture data that should be removed.

When no other texture is using the same image then the image will be removed from memory.

The documentation for this class was generated from the following file: